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Quiz about The Things We Do For Jiggies
Quiz about The Things We Do For Jiggies

The Things We Do For Jiggies Trivia Quiz


We don't half do some strange stuff to get some precious Jiggies in "Banjo-Kazooie" and "Banjo-Tooie" (Nintendo 64). Can you remember where these Jiggies were obtained?

A matching quiz by eburge. Estimated time: 5 mins.
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Author
eburge
Time
5 mins
Type
Match Quiz
Quiz #
383,091
Updated
Dec 03 21
# Qns
10
Difficulty
Average
Avg Score
6 / 10
Plays
113
(a) Drag-and-drop from the right to the left, or (b) click on a right side answer box and then on a left side box to move it.
QuestionsChoices
1. Where are we if we're climbing to the very top of a termite mound?  
  Isle o' Hags
2. Where are we if we're playing a tune on an organ alongside a disembodied hand?  
  Glitter Gulch Mine
3. Where are we if we've been asked by a character called Dippy to get him some fresh water?  
  Mad Monster Mansion
4. Where are we if we're racing a bird called Mary for the first time?  
  Grunty Industries
5. Where are we if we're revitalising Sabreman and taking him back to his tent?  
  Bubblegloop Swamp
6. Where are we if we're playing a game of "Simon Says" with some singing turtles?  
  Mumbo's Mountain
7. Where are we if we've just popped in to see King Jingaling for the first time and he gives us a Jiggy?  
  Gobi's Valley
8. Where are we if we're helping Nabnut stockpile some acorns?  
  Click Clock Wood
9. Where are we if we're forcing a poor camel to give up his water for tree called Trunker?  
  Terrydactyland
10. Where are we if we're facing off against a Visually-Impaired Welding Torch?  
  Hailfire Peaks





Select each answer

1. Where are we if we're climbing to the very top of a termite mound?
2. Where are we if we're playing a tune on an organ alongside a disembodied hand?
3. Where are we if we've been asked by a character called Dippy to get him some fresh water?
4. Where are we if we're racing a bird called Mary for the first time?
5. Where are we if we're revitalising Sabreman and taking him back to his tent?
6. Where are we if we're playing a game of "Simon Says" with some singing turtles?
7. Where are we if we've just popped in to see King Jingaling for the first time and he gives us a Jiggy?
8. Where are we if we're helping Nabnut stockpile some acorns?
9. Where are we if we're forcing a poor camel to give up his water for tree called Trunker?
10. Where are we if we're facing off against a Visually-Impaired Welding Torch?

Quiz Answer Key and Fun Facts
1. Where are we if we're climbing to the very top of a termite mound?

Answer: Mumbo's Mountain

Shortly after seeing Mumbo and receiving the first transformation in "Banjo-Kazooie", the termite, chances are you'll be wanting to climb to the top of the termite mound to see what's there. Thanks to the termite's improved ability to handle tricky slopes, getting up is a breeze.

A smattering of useful items, including some notes and blue eggs, can be found as you work your way up the tower, until you emerge at the top to retrieve the Jiggy. Don't forget to nab the extra life too while you're up there!
2. Where are we if we're playing a tune on an organ alongside a disembodied hand?

Answer: Mad Monster Mansion

Once you've raced against the clock and made it inside the church, it's time to explore. Climbing up onto the massive organ will reveal Motzand, a floating hand and organ virtuoso. He'll happily give up a Jiggy for you if you can follow his tune by Beak Busting on the keys that he presses. When the challenge is complete, the Jiggy will appear at the top of the organ, on the tallest pipe.
3. Where are we if we've been asked by a character called Dippy to get him some fresh water?

Answer: Terrydactyland

Dippy is ruddy thirsty, but his pool is all dried up. He enlists your help to quench his insatiable thirst. Unfortunately, it'll be a while before you're able to succeed with this task. Later on in Cloud Cuckooland, you'll find a pool of water with a rock at the very bottom. Performing Kazooie's Talon Torpedo will destroy the rock and reveal a hole through which the water will then drain. Conveniently, this is directly above Dippy's pool, so it'll fill up nicely.

He'll give you a Jiggy as thanks. Though you'll physically be in Cloud Cuckooland when you receive it automatically, it counts towards Terrydactyland's Jiggy count.
4. Where are we if we're racing a bird called Mary for the first time?

Answer: Glitter Gulch Mine

Canary Mary, after being freed from her cage in the Toxic Gas Cave, will repair a nearby minecart and suggest a race from one end of the mine to the other so that she can stretch her wings a bit. A win will net you another Jiggy for your collection. She'll also offer a Cheato page if you can beat her again going back the other way.
5. Where are we if we're revitalising Sabreman and taking him back to his tent?

Answer: Hailfire Peaks

First, you need to take Mumbo to the Ice Side of Hailfire Peaks to bring the Sabreman back to life from his icy prison. When you've done this, switch back to the bear and bird and warm him up a bit (Fire Eggs work nicely here). Finally, find a Split Up pad and use Banjo's Taxi Pack move to scoop up the Sabreman and make your way all the way to the Fire Side of the world to his tent. Once he's safe and sound, he'll reward you with a Jiggy.
6. Where are we if we're playing a game of "Simon Says" with some singing turtles?

Answer: Bubblegloop Swamp

The turtles of the Tiptup Choir (who are actually inside Tanktup the turtle) in Bubblegloop Swamp will test your memory, as they perform a series of tunes and need you to remember in which order they squeaked. Beak Busting them in the correct order three times in a row will result in another Jiggy. Luckily, the turtles are colour coded so it's a little bit easier to remember their order.
7. Where are we if we've just popped in to see King Jingaling for the first time and he gives us a Jiggy?

Answer: Isle o' Hags

One of the first things you do once you defeat Klungo for the first time and head through to the Isle o' Hags is visit King Jingaling in his resplendent palace. He'll kick off your adventures in "Banjo-Tooie" with a free Jiggy. However, things go a bit downhill for the old King after that. Grunty's B.O.B. will summarily zap and zombify him mere moments after you've set off from the palace.
8. Where are we if we're helping Nabnut stockpile some acorns?

Answer: Click Clock Wood

Nabnut lives quite high up in Click Clock Wood's central tree. Ever the glutton, Nabnut is gobbling down his acorns when you visit him in spring. In summer, his stockpiles will have diminished quite a bit. In autumn, he'll realise the error of his ways and asks if you'll help him find some more acorns to keep him going through the winter. Finding and returning the six acorns scattered across the world to Nabnut will bag you another Jiggy. If you break into his house in winter, you'll find him fast asleep, probably hibernating and waiting for it to warm up a bit.
9. Where are we if we're forcing a poor camel to give up his water for tree called Trunker?

Answer: Gobi's Valley

Poor old Gobi has a rough ride in "Banjo-Kazooie". Initially, he'll be tied up to a rock and you'll need to free him by destroying it. Fairly straightforward stuff. Near the starting area of Gobi's Valley, you'll find him next to a parched tree called Trunker where he's trying to get a bit of shade. Unfortunately for Gobi, Trunker is hoarding a Jiggy, so a Beak Bust on Gobi's hump will cause him to give up his precious water reserve. Obviously upset at this state of affairs, he runs off and is later found again in Click Clock Wood.
10. Where are we if we're facing off against a Visually-Impaired Welding Torch?

Answer: Grunty Industries

If you've managed to work out where you're going in the labyrinthine Grunty Industries, you'll eventually come across the Repair Depot and a battle with this world's boss, Weldar. The poor welding torch is a bit short-sighted so he doesn't quite know if Banjo is a bear or not (as bears aren't allowed in there). Rather than go back to where he was, he decides to fight you anyway.

A success will miraculously stop the fan in the Air Conditioning Plant (Weldar's head will fly off and hit an electrical box, shorting out the fan) and allow you to retrieve the Jiggy.
Source: Author eburge

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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