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Aerobiz Supersonic Quizzes, Trivia and Puzzles
Aerobiz Supersonic Quizzes, Trivia

Aerobiz Supersonic Trivia

Aerobiz Supersonic Trivia Quizzes

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In "Aerobiz", players can plan routes and flights in a simulated airport environment in order to dominate the world travel industry.
"Aerobiz Supersonic" is played on the Super Nintendo and Sega Genesis systems.

2 Aerobiz Supersonic quizzes and 25 Aerobiz Supersonic trivia questions.
1.
  "Aerobiz Supersonic" (for Super Nintendo) - Part 2    
Multiple Choice
 15 Qns
This is another installment of a little-known game called "Aerobiz Supersonic" for the Super Nintendo game system.
Tough, 15 Qns, redcorn71, Dec 22 05
Tough
redcorn71
299 plays
2.
  "Aerobiz Supersonic" (for Super Nintendo)    
Multiple Choice
 10 Qns
"Aerobiz Supersonic" was a little-known game designed to make the player think and analyze on the go while managing his or her own airline. What can you remember from this game?
Tough, 10 Qns, redcorn71, Dec 22 05
Tough
redcorn71
320 plays

Aerobiz Supersonic Trivia Questions

1. Which South American city does NOT appear in the game?

From Quiz
"Aerobiz Supersonic" (for Super Nintendo)

Answer: Bogotá, Colombia

The other cities in the South American region are Havana, Cuba; Kingston, Jamaica; and both Rio de Janeiro and São Paulo in Brazil. Apparently the creators thought only the northern half of South America and the Caribbean were important enough to include in this game. In fact, Bogotá is still in actuality the hub of South America's oldest airline, Avianca.

2. What do your operatives say when they begin to open a regional hub in a new region?

From Quiz "Aerobiz Supersonic" (for Super Nintendo)

Answer: I'll get right on it

The game is designed in Japan, so the answers are usually matter-of-fact. However, the answer here is a little more familiar.

3. The term used for the space your plane will use when it is at any airport is called a ___________.

From Quiz "Aerobiz Supersonic" (for Super Nintendo) - Part 2

Answer: slot

Your operatives negotiate for slots in each city. Negotiations can take as long as 15 months, depending on competition, your home base's country's relationship with that country of that city, and your airline's reputation.

4. What is the maximum number of routes one airline can operate?

From Quiz "Aerobiz Supersonic" (for Super Nintendo)

Answer: Forty

The Super Nintendo game unit had limited memory, so route capacity was limited to forty routes. Forty routes is the maximum and it includes routes between regions. It makes you have to choose which routes you wish to keep when you have good competitors.

5. How many slots can a city that is not your main hub in the region offer you for use?

From Quiz "Aerobiz Supersonic" (for Super Nintendo) - Part 2

Answer: Fourteen

You can have up to fourteen slots in a city that is not your hub in any region, provided there are enough slots available for use. You are limited to the maximum number of slots in your hubs, minus a fair amount to allow your competitors to use that airport as well.

6. When routes are losing money, what color is their route indicator on the maps?

From Quiz "Aerobiz Supersonic" (for Super Nintendo)

Answer: Red

Red shows up quite brilliantly and it screams loudly at your mind to let you know you need to fix it. All profitable routes are shown in black.

7. How many Supersonic aircrafts are available for purchase during the third time period in the game?

From Quiz "Aerobiz Supersonic" (for Super Nintendo) - Part 2

Answer: none

The Concorde and the Tupelov Tu-144 become available for only a few years during the second time period, as in actuality they were only produced for a few years. After the two are no longer offered, it is nearly three decades before other supersonic aircrafts are available for purchase, and of course all those are fictional planes because they are introduced around the year 2010.

8. What flag does Hong Kong fly after 1999?

From Quiz "Aerobiz Supersonic" (for Super Nintendo) - Part 2

Answer: Chinese

As in reality, Hong Kong administration is transferred to China in 1999 as per a treaty with Great Britain. It flew the Union Jack up until the 1999 changeover.

9. How many Japanese cites appear in this game?

From Quiz "Aerobiz Supersonic" (for Super Nintendo) - Part 2

Answer: Four

Tokyo appears as a hub city. Non-hub cities are Osaka, Sapporo, and Fukuoka. It is no surprise that Japan has a large representation in "Aerobiz Supersonic", for that is where this game was created.

10. Guam and Saipan appear in the Asian region, however they fly the flag of a country from the North American Region. Which one?

From Quiz "Aerobiz Supersonic" (for Super Nintendo) - Part 2

Answer: United States

Greenland and the Bahamas are not mentioned in this game. Guam and Saipan, Marshall Islands are in this game, as in actuality, United States' possessions.

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