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Quiz about Competitive Pokemon History  Lucario
Quiz about Competitive Pokemon History  Lucario

Competitive Pokemon History - Lucario Quiz


For my milestone 200th quiz, we examine the mascot fan favorite of the Sinnoh region, Lucario! Aura you ready for this quiz on its competitive history, from generations 4-8?

A multiple-choice quiz by cavalier87. Estimated time: 6 mins.
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Author
cavalier87
Time
6 mins
Type
Multiple Choice
Quiz #
402,485
Updated
Dec 03 21
# Qns
10
Difficulty
Tough
Avg Score
6 / 10
Plays
75
- -
Question 1 of 10
1. Lucario's stats look rather mediocre by fourth generation standard play baselines, and this would make it seem like an underwhelming threat. However, Lucario ended up being one of the most potent offensive threats in the tier, and definitely left its mark on the scene come the generation's end. Why was this? Hint


Question 2 of 10
2. Lucario began its competitive career with two abilities. Its first-slotted ability let it receive flinch-inducing attacks such as Fake Out without actually being flinched. What ability was this? Hint


Question 3 of 10
3. While Lucario's Steel/Fighting type is great defensively, its subpar bulk held it back from taking advantage of this. Each of its HP, Defense and Special Defense stats all shared the same number value. What was this? Hint


Question 4 of 10
4. With its good mixed offenses and movepool, did Lucario have a Pokémon that could reliably switch into it and defeat it, otherwise known as a counter in the fourth generation?


Question 5 of 10
5. The Dream World was quite kind to Lucario, giving it an ability to take advantage of its 4x resistance to Dark with. What is Lucario's Dream World ability? Hint


Question 6 of 10
6. In general, the fifth generation was good for Lucario, as it also offered it another potent boosting move to make it even more threatening and unpredictable. What move was this? Hint


Question 7 of 10
7. Lucario was granted the blessing of a Mega Evolution in the sixth generation. It was almost immediately banned to Ubers, as it was immensely strong and almost impossible to stop. This was due to its shiny new ability once Mega Evolving, that means it can 2HKO almost anything in the metagame with its Steel or Fighting type, STAB, attacks alone. What is Mega Lucario's ability? Hint


Question 8 of 10
8. Mega Lucario, while considered the "rising star" of the Uber tier by Smogon's strategy Dex, did have three Pokémon which could counter it in this tier. Which of the following, however, is not an example of a Pokémon who could reliably switch into it and win? Hint


Question 9 of 10
9. In theory, Mega Lucario could try and run a specially offensive set in sixth and seventh generation Ubers. In practice, however, this set was quite bad and it was a better idea to stick to Mega Lucario's physically offensive set. There are a few reasons for this, which is one of them? Hint


Question 10 of 10
10. Lucario could not possibly have been denied entry into Galar, lest its loyal fanbase revolt against Nintendo for making such a poor decision. Thus, it was welcomed immediately as the eighth generation commenced with open arms. What competitive tier did it end up being placed in? Hint



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Quiz Answer Key and Fun Facts
1. Lucario's stats look rather mediocre by fourth generation standard play baselines, and this would make it seem like an underwhelming threat. However, Lucario ended up being one of the most potent offensive threats in the tier, and definitely left its mark on the scene come the generation's end. Why was this?

Answer: Its offensive movepool

Lucario had a swath of incredible options it could choose to place tons of offensive pressure on the opponent. Its stats weren't necessarily amazing, but 115 for Special Attack and 110 for Attack combined with its unpredictability were definitely enough to make it a staple on offensive standard play teams.
2. Lucario began its competitive career with two abilities. Its first-slotted ability let it receive flinch-inducing attacks such as Fake Out without actually being flinched. What ability was this?

Answer: Inner Focus

In the fourth generation, Inner Focus renders the user immune to being flinched. Thus, Lucario made a potent lead since opposing common leads, such as Infernape or Ambipom, could not break Lucario's Focus Sash for free with Fake Out like they could with just about anything else. Thus, it could be useful in reasonably niche scenarios.
3. While Lucario's Steel/Fighting type is great defensively, its subpar bulk held it back from taking advantage of this. Each of its HP, Defense and Special Defense stats all shared the same number value. What was this?

Answer: 70

A 4x resistance to Stealth Rock, along with major resistances to Rock, Dark and Bug alongside resistances to Ice, Ghost and an immunity to Poison do give Lucario some degree of leeway to switch in to battle. However, all of these Pokémon have ways of severely damaging, if not OHKOing, Lucario, so this is almost always not a safe switch in.

For example, rather than let Lucario in for free on a 4x resisted Stone Edge or Crunch, a Tyranitar user could just click a precautionary super effective Earthquake or Superpower and immediately destroy a Lucario switch in like nothing. Similarly, Gengar could use a super effective Focus Blast instead of a resisted Shadow Ball or ineffective Sludge Bomb, just as Scizor can hammer Lucario with Superpower instead of tickle it with U-Turn. Thus, switching Lucario in could have its benefit with good prediction just as easily as it could backfire due to its poor bulk.
4. With its good mixed offenses and movepool, did Lucario have a Pokémon that could reliably switch into it and defeat it, otherwise known as a counter in the fourth generation?

Answer: Yes

Hippowdon's mixed bulk and type advantage enabled it to pull off this feat as long as it remained in good health. It was capable of surviving even a Swords Dance boosted Close Combat, then destroying Lucario with a retaliating Earthquake.

Beyond that, nothing comes particularly close. Being potent both physically and specially makes Lucario difficult to deal with in this manner, especially when combined with its great movepool that makes it even more unpredictable.
5. The Dream World was quite kind to Lucario, giving it an ability to take advantage of its 4x resistance to Dark with. What is Lucario's Dream World ability?

Answer: Justified

Justified gives the user a +1 to their Attack if they are struck by a Dark type move. Despite Lucario's middling bulk, its massive resistance to Dark makes these moves easy for it to survive. Though switching into predicted Dark type attacks still has its risks, the payoff is now much greater thanks to Justified, which ironically can "justify" such a decision.
6. In general, the fifth generation was good for Lucario, as it also offered it another potent boosting move to make it even more threatening and unpredictable. What move was this?

Answer: Nasty Plot

Lucario's access to both Nasty Plot and Swords Dance means that as soon as it touches the battlefield, it can immediately exert tons of pressure on the opponent. The opponent is forced into a deadly guessing game, where if they guess wrong, they could be facing a boosted Lucario that has a good matchup to possibly twirl a sweep with.
7. Lucario was granted the blessing of a Mega Evolution in the sixth generation. It was almost immediately banned to Ubers, as it was immensely strong and almost impossible to stop. This was due to its shiny new ability once Mega Evolving, that means it can 2HKO almost anything in the metagame with its Steel or Fighting type, STAB, attacks alone. What is Mega Lucario's ability?

Answer: Adaptability

Adaptability grants a +1 to Mega Lucario's STAB attacks. Its Close Combats therefore become far more vicious, and its Bullet Punches become good for staving off offensive threats as well. Notably, Mega Lucario can easily revenge kill an even slightly weakened Xerneas, doing north of 70% to it without even boosting with Swords Dance.
8. Mega Lucario, while considered the "rising star" of the Uber tier by Smogon's strategy Dex, did have three Pokémon which could counter it in this tier. Which of the following, however, is not an example of a Pokémon who could reliably switch into it and win?

Answer: Mega Sableye

Mega Sableye would get throttled by Iron Tail, though it could defeat Mega Lucario easily without that move. Still, Iron Tail was an appealing move to run due to its Adaptability boost and was thus quite common, making Mega Sableye a very unreliable counter.

Ho-Oh resisted Mega Lucario's STABs, was very bulky, and could obliterate it with any attacking move of its choice in retaliation.

Mewtwo had reasonable bulk, could survive Iron Tail + Bullet Punch, and could OHKO Mega Lucario in response with just about any attacking move in its arsenal that hit for at least neutral damage.

Mega Salamence could switch in while in its base forme, cut Mega Lucario's Attack with Intimidate, then Mega Evolve, outspeed Mega Lucario, and deliver a swift KO with an Aerilate-boosted attack, Earthquake or Fire Blast. It also resisted Close Combat, giving it a clear point of entry
9. In theory, Mega Lucario could try and run a specially offensive set in sixth and seventh generation Ubers. In practice, however, this set was quite bad and it was a better idea to stick to Mega Lucario's physically offensive set. There are a few reasons for this, which is one of them?

Answer: It matched up far more poorly against the general meta

The main niche to physically offensive Mega Lucario is that it can revenge kill Xerneas with Bullet Punch, while still being a great offensive threat in general. Specially offensive Mega Lucario cannot run Bullet Punch, depriving it of this main niche completely.

A specially offensive Mega Lucario would run a set of Nasty Plot/Focus Blast/Flash Cannot/Shadow Ball or Vacuum Wave. This set is simply far less reliable due to accuracy issues with Focus Blast, Flash Cannon being nowhere near as powerful as the physical set's Meteor Mash, and the coverage move of choice not staving off any of the Pokémon that can give Mega Lucario problems. Additionally, Vacuum Wave is far weaker than Bullet Punch, is notably resisted by Xerneas, and gets worse coverage on the meta than Bullet Punch does.

Therefore, while there is some degree of surprise value in a specially offensive Mega Lucario, the amount of effort it would take to make a sweep plausible is still far more than the physically offensive set, while the specially offensive set offers far less utility than its physical counterpart. Thus, a specially offensive set is mediocre at best in sixth or seventh generation Ubers.
10. Lucario could not possibly have been denied entry into Galar, lest its loyal fanbase revolt against Nintendo for making such a poor decision. Thus, it was welcomed immediately as the eighth generation commenced with open arms. What competitive tier did it end up being placed in?

Answer: UnderUsed

Lucario's stats were a smidge too low for standard play, even with its great movepool giving it an offensive presence. However, it remained an excellent threat in UU just as its base forme had been since the start of the sixth generation with said movepool.
Source: Author cavalier87

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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