FREE! Click here to Join FunTrivia. Thousands of games, quizzes, and lots more!
Quiz about Competitive Pokemon History  Scizor
Quiz about Competitive Pokemon History  Scizor

Competitive Pokemon History - Scizor Quiz


The evolved form of Scyther, and ultimately the most memorable Bug type ever made, it's Scizor! See if U can Turn in a good score about it on the competitive scene, from gens 2-7!

A multiple-choice quiz by cavalier87. Estimated time: 4 mins.
  1. Home
  2. »
  3. Quizzes
  4. »
  5. Video Game Trivia
  6. »
  7. Pokemon Games
  8. »
  9. Competitive Pokemon History L-Z

Author
cavalier87
Time
4 mins
Type
Multiple Choice
Quiz #
400,056
Updated
Dec 03 21
# Qns
10
Difficulty
Average
Avg Score
6 / 10
Plays
92
- -
Question 1 of 10
1. For as excellent of a Pokemon as Scizor would end up becoming in later generations, it got off to a slow start in its debut generation and was ultimately fringe-viable in standard play. Why was this? Hint


Question 2 of 10
2. Scizor would have another go at trying to be viable in standard play for the third generation. This time, it would be operating with a brand new ability. What ability was this? Hint


Question 3 of 10
3. Suddenly, Scizor rose to prominence in the fourth generation. It got a plethora of new toys to abuse, making it a top 5 Pokemon in the meta. Which of the following is an example of something new Scizor got in this generation? Hint


Question 4 of 10
4. Part of the magic behind Scizor's ascendance was a brand new ability that would become a mainstay on it for many years to come. What ability was this? Hint


Question 5 of 10
5. Many of Scizor's strong traits came to light in the fourth generation. One of those traits was its phenomenal defensive Bug/Steel typing, only weak to Fire and boasting a myriad of resistances. How many types did this resist in the fourth generation? Hint


Question 6 of 10
6. Scizor's Choice Banded set gained a nickname that would, fittingly, be a flagship set for many years to come. What was the name of this set? Hint


Question 7 of 10
7. In the sixth generation, Scizor was granted a Mega Evolution. Like most other Mega Evolutions, Mega Scizor only has one ability. What is it? Hint


Question 8 of 10
8. Unsurprisingly, Mega Scizor gained a sizable Attack boost, as it would become a strong base 150 after Mega Evolution. However, it gained an even greater boost in one stat, which would gain 40 points to make Mega Scizor more formidable in multi-dimensional roles. What stat gained this boost? Hint


Question 9 of 10
9. Despite how stellar Mega Scizor is, it does have some problems dealing with certain Pokemon in the standard play metagame. As a counter is defined as a Pokemon which can reliably switch in and defeat the target, does Mega Scizor have any counters?


Question 10 of 10
10. Mega Scizor spent a couple generations as an Uber viable Pokemon, like its base form had from gens 4-5. One of its selling points is being arguably the best check to one of the most dangerous Pokemon in the tier. Who was this? Hint



(Optional) Create a Free FunTrivia ID to save the points you are about to earn:

arrow Select a User ID:
arrow Choose a Password:
arrow Your Email:




Most Recent Scores
Oct 15 2024 : Guest 72: 8/10
Oct 05 2024 : Guest 24: 8/10

Quiz Answer Key and Fun Facts
1. For as excellent of a Pokemon as Scizor would end up becoming in later generations, it got off to a slow start in its debut generation and was ultimately fringe-viable in standard play. Why was this?

Answer: It had a terribly small movepool

Scizor's puny movepool did have two genuinely appealing options- Swords Dance and Baton Pass. That said, it couldn't threaten Skarmory, Suicune or Steelix at all, causing them to easily switch in on it, use Whirlwind or Roar, and remove any Swords Dance boosts it had accumulated. Scizor wasn't as vulnerable to being phazed out by Raikou, since a Swords Dance boosted Hidden Power Bug or Silver Wind would hurt a lot, but its advantages over the competition end there.

It was ultimately outclassed on Baton Pass chains by the likes of Jolteon and Ariados, who had ways around being phazed and could more reliably get off Baton Pass.
2. Scizor would have another go at trying to be viable in standard play for the third generation. This time, it would be operating with a brand new ability. What ability was this?

Answer: Swarm

Swarm boosts the user's Bug type moves when they reach 25% HP or lower. This ability has situational merit, and can make a Swords Dance boosted Scizor quite powerful, but it's not consistently useful, and thus, does not seriously move the needle for Scizor.

Sadly, Scizor is still not the strongest Pokemon around. It did not receive the 3.41% usage statistics required to be OverUsed by usage statistics. As it was banned from UU play, it would reside on UnderUsed's Banned List for the third generation. Unfortunately, its movepool was still paltry, not affording it many useful options. It would try out a Double Dance set featuring Swords Dance, Agility, Silver Wind and the user's choice of Steel Wing or Hidden Power Rock. While not totally pathetic, it was usually outclassed as a sweeper by the likes of Tyranitar and Salamence, who had bigger movepools and better offensive typings to work with.
3. Suddenly, Scizor rose to prominence in the fourth generation. It got a plethora of new toys to abuse, making it a top 5 Pokemon in the meta. Which of the following is an example of something new Scizor got in this generation?

Answer: Strong priority move

Bullet Punch would become a staple on Scizor sets for many years to come, giving Scizor an excellent STAB move that had plenty of offensive utility. U-Turn was also another fine move, both strong and offering utility of pivoting a teammate in for free. Scizor also gained access to Pursuit, letting it trap Pokemon it forced out, including dangerous threats like Latios, Latias, Gengar and Alakazam. Scizor also finally gained a Fighting type coverage move in Superpower, enabling it to actually threaten Steel types, including Skarmory to an extent. Combined with its new ability, all of which complemented its excellent stats, Scizor finally became the top tier threat it had always had the potential to become.
4. Part of the magic behind Scizor's ascendance was a brand new ability that would become a mainstay on it for many years to come. What ability was this?

Answer: Technician

Technician boosts the base power of moves with 60 or less power by 1.5 times its original power. This gives Bullet Punch and Pursuit a nifty boost that makes them far more threatening, and considering Scizor sets always used the former to a deadly degree, the synergy should be fairly obvious.
5. Many of Scizor's strong traits came to light in the fourth generation. One of those traits was its phenomenal defensive Bug/Steel typing, only weak to Fire and boasting a myriad of resistances. How many types did this resist in the fourth generation?

Answer: Ten

Scizor was immune to Poison, resisted Bug, Steel, Dark, Dragon, Ghost, Ice, Normal, Psychic, and had a 4x resistance to Grass. This meant it could generally afford to switch in to moves with these typings at least once, courtesy of its solid 70/100/80 bulk. If running Roost and perhaps a bulky EV spread, Scizor could even afford to switch into these types of attacks more often- just be careful of Fire type attacks, which hit for 4x super effective damage, and usually OHKO!
6. Scizor's Choice Banded set gained a nickname that would, fittingly, be a flagship set for many years to come. What was the name of this set?

Answer: The Red Menace

The Red Menace would be a tough test for teams of all archetypes, as it boasted the raw strength to heavily damage defensive teams, while also having extremely strong priority to help deal with offensive teams. Technician and Choice Band boosted Bullet Punches would practically always at least 2HKO anything that didn't resist it, making them hard to deal with!
7. In the sixth generation, Scizor was granted a Mega Evolution. Like most other Mega Evolutions, Mega Scizor only has one ability. What is it?

Answer: Technician

The exact same ability as base Scizor does, Mega Scizor was quite clearly just a massive upgrade, thanks to getting vastly superior stats across the board. If it ain't broke, don't fix it!
8. Unsurprisingly, Mega Scizor gained a sizable Attack boost, as it would become a strong base 150 after Mega Evolution. However, it gained an even greater boost in one stat, which would gain 40 points to make Mega Scizor more formidable in multi-dimensional roles. What stat gained this boost?

Answer: Defense

While Mega Scizor's Special Defense gained a nifty bonus from 80 to 100, its Defense leaped from 100 to 140. As a point of reference, Mega Scizor had 5 more base HP than Skarmory while matching its Defense stat, and having a massive Base 150 Attack stat to work with. Pretty scary, huh? These excellent stat boosts served to keep Mega Scizor near the top tier of standard play.
9. Despite how stellar Mega Scizor is, it does have some problems dealing with certain Pokemon in the standard play metagame. As a counter is defined as a Pokemon which can reliably switch in and defeat the target, does Mega Scizor have any counters?

Answer: Yes

Mega Scizor actually has quite a few consistent counters, as well as Pokemon who can situationally counter it. Skarmory and Toxapex consistently counter all Scizor sets, able to endlessly take hits from them while tossing entry hazards in its face and, in the case of the latter, able to fearlessly try to burn Mega Scizor with Scald.

Zapdos is also a sturdy counter, resisting both of Mega Scizor's STAB moves along with Superpower, and not taking a whole lot of damage from Knock Off or Quick Attack. While Zapdos would be hindered by losing its Leftovers to Knock Off, it could easily Defog away entry hazards in Mega Scizor's face, then 2HKO it at worst with Heat Wave.

Magnezone is close to being a counter, but it cannot reliably switch in to Superpower and win. It can switch in on any other move, stop Mega Scizor from manually switching out thanks to Magnet Pull, and generally OHKO with Hidden Power Fire.

Heatran can also easily defeat Mega Scizor one-on-one, as it destroys Mega Scizor with any Fire STAB move, while 4x resisting both of Mega Scizor's STABs. However, like Magnezone, there would be complications if Heatran caught a Superpower as it switched in. It also cannot stop Mega Scizor from manually switching out, though it can do an excellent job of punishing the switch in very hard most of the time.

While Mega Scizor has a rather large list of counters, it should be noted that the trainer can predict these switch-ins, use U-Turn, and bring in a check to all of them. Heatran can be trapped and removed by Dugtrio, while Shed Shell-less Skarmory could suffer a similar fate at the hands of an allied Magnezone. Shed Shell can even be removed by a timely Knock Off, making Skarmory extremely vulnerable to Magnezone for the rest of the game. Because of this, simply switching a counter in on Mega Scizor without thought can backfire- think a little more carefully.
10. Mega Scizor spent a couple generations as an Uber viable Pokemon, like its base form had from gens 4-5. One of its selling points is being arguably the best check to one of the most dangerous Pokemon in the tier. Who was this?

Answer: Xerneas

The Primals would both defeat Mega Scizor one-on-one fairly easily. Kyogre would take good damage from U-Turn and wasn't the best switch in. Primal Groudon, however, resisted both of Mega Scizor's STABs, had very high Defense to easily take any other move, and could destroy it with a Fire type move, or respond by boosting with Swords Dance, Rock Polish, or setting Stealth Rock. This made Primal Groudon into a Mega Scizor counter, which was a troubling relationship to have with the best Pokemon in the tier by a mile.

Xerneas, however, had to be careful in the presence of a Mega Scizor. Unboosted Bullet Punch easily 2HKOed, while a Swords Dance boosted Bullet Punch just about always OHKOed. Mega Scizor resisted Moonblast, and could take any coverage move apart from Hidden Power Fire reasonably well. However, the key ingredient for Mega Scizor to distance itself from other Xerneas checks was access to instant, reliable recovery in Roost, letting it switch in on Xerneas without Hidden Power Fire quite frequently. Even HP Fire variants could be revenge killed by Bullet Punch. This meant that sweeping with a Geomancy Xerneas against teams featuring Mega Scizor would be incredibly difficult, giving Mega Scizor a solid niche as a Pokemon who stopped this volatile Fairy legendary from cleanly winning the game on its own.
Source: Author cavalier87

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
Any errors found in FunTrivia content are routinely corrected through our feedback system.
11/21/2024, Copyright 2024 FunTrivia, Inc. - Report an Error / Contact Us