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Quiz about A Friday Afternoon Call
Quiz about A Friday Afternoon Call

A Friday Afternoon Call Trivia Quiz

Fill in the theme park ride types

At Cat's Theme Park Consulting, we get some customers who have a lot of money, but no idea what they should actually put in a theme park. Let's listen in on one of these calls and see if you'd fit our team: Can you fit the ride types to the text?

by WesleyCrusher. Estimated time: 4 mins.
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Time
4 mins
Type
Quiz #
415,430
Updated
Feb 11 24
# Qns
16
Difficulty
Difficult
Avg Score
7 / 16
Plays
74
Last 3 plays: piet (16/16), Guest 75 (1/16), turaguy (10/16).
Cat's Theme Park Consulting, Incorporated, what can I do for you?

Oh, you want to invest a billion into a theme park and have no idea what to build. Well, let's start with a or five - that's what most fans look for first. I would recommend building a where your guests are lying prone during the ride and a if you can get clearance to build that high. A is an ever-popular, cheap type for all ages with a small footprint.

In summer, you want your guests wet. For this, you should have a with a spectacular final drop as well as a winding through an artificial canyon. A is great interactive fun for the kids in this department.

To reinforce your theme, tell your story with a . In fact, I would recommend at least two: A modern where the vehicles follow a programmed path instead of being visibly guided and a classic - you can't beat those for capacity. A is also great for large crowds: As guests walk through it, you have no loading delays. If you wish to change things around often to surprise guests, a lets you do that: Just load the movie and the associated ride program, presto, new experience.

You'll need some spinning rides to pad out your count: An upbeat whirls your guests around a bumpy track and a real antique should satisfy your nostalgia fans.

You want a , you say? Sure, but make it a premium upcharge attraction, since it can only handle about thirty guests per hour. If you want to give more guests the weightless treatment, I'd rather add a . Or do both.

That should do it for a start - we'll be glad to discuss further if you want to proceed with the project.
Your Options
[dark ride] [splash battle] [flying coaster] [giga coaster] [omnimover] [rafting ride] [motion simulator] [roller coaster] [funhouse] [trackless ride] [freefall tower] [music express] [log flume] [carousel] [skycoaster] [wild mouse]

Click or drag the options above to the spaces in the text.



Most Recent Scores
Dec 09 2024 : piet: 16/16
Dec 01 2024 : Guest 75: 1/16
Nov 03 2024 : turaguy: 10/16
Nov 01 2024 : Guest 173: 11/16

Quiz Answer Key and Fun Facts
Answer:

While many famous theme parks have grown over the decades, there are still many entirely new parks being built, sometimes with massive budgets. Each park has their own lineup of rides, but there are common elements.

First of all, no major park (except Disney) can afford to be without some spectacular coasters. No ride type is talked about as much by reviewers and fans alike. One or two extreme thrill coasters make the headlines, while smaller or used coasters pad out the count (that's something guests look for as well - quite a few park fans wish to increase their "count" or "credits" by riding every coaster they can.

However, coasters alone don't make a park - guests expect themed immersion, based either on entertainment licenses or a park's own ideas, and for that, both dark rides and water rides make excellent opportunities. The slower speeds let visitors enjoy the scenes and stories a park wants to tell. Water rides are of course most popular in the summer, with the refreshment they provide commanding higher wait times than the top coasters.

Interactive rides and attractions easily reprogrammed to do new things increase repeat visits as they offer a new experience every so often.

Visitor throughput is a major concern - many thrilling rides have low capacity and high demand, so in order to have guests enjoy enough rides to be happy even on a busy day, some high capacity offerings and a significant number of inexpensive but fun smaller rides are a must.

Very low capacity rides are often given a premium price - not so much for income, but for example a skycoaster can only handle up to 3 guests at once and takes several minutes for one load, ride and unload cycle. If demand were not balanced via the price tag, the wait for these would be all day.

Capacity is also one of the main reasons parks have walkthrough attractions, shows and parades: They entertain a large crowd at once without needing ride hardware, thus more people can visit and have a good time.

However, park building only starts with the attraction selection - for a park to be successful, it is also important how they are placed next to each other, how queues, shops, restaurants, restrooms and photo opportunites are positioned to maximize crowd flow, safety, satisfaction and income.

Needless to say, that's something better left to the professionals in the real world - but if you wish to experiment for yourself, there are computer games that let you manage a park and if you are interested in the planning aspect, I recommend you build in sandbox mode - don't worry about research or investment budgets, just try to make a park that your simulated guests will enjoy.
Source: Author WesleyCrusher

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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