1. A Gunslinger, when using his firearm, rolls a 1. What happens, provided they aren't a high enough level to protect against it?
From Quiz The Gunslinger
Answer:
It misfires
Rolling a 1 is typically a fumble, regardless of the character, and it usually has some rough ramifications when performed (anything from causing the character to fall over to taking accidental damage). When a firearm is shot, however, it has a misfire value, a value which, when rolled, will start to break the weapon. When this happens, the misfire value increases by four and, if misfired again, it will give the weapon the broken condition and be rendered unusable until fixed. Most pistols have a misfire value of 1 while larger, two-handed firearms have a misfire value of 1 and 2. With Gun Training, a misfire will increase the value by two instead of four and, at a high enough level or with the proper archetype, it will no longer misfire. A Gunslinger can fix a broken firearm with a deed, specifically Quick Clear.