23. While it never seemed like the game to kill you, it certainly seemed to imply it was doing so. In which arcade game could missteps trigger the appearance of an angry shark, and continued failure result in an instant game over?
From Quiz Time to Die!
Answer:
Dance Dance Revolution
"Dance Dance Revolution", known for its, bright, loud, bulky arcade machines and its propensity for awkward dancing and J-pop originals, often allowed three dances per admission cost, but failing any of the three would result in a game over-- your tokens/cash would be lost to the game. In earlier cabinets (think "Dance Dance Revolution Extreme"), playing songs and beginning to fail out on them would trigger a flashing shark on the screen which, to some, would likely only make things worse. The key was always to focus on the arrows, and never on the eclectic background images...but when that shark, appearing with red flashes, graced the screen, you knew you would be toast.