Quiz Answer Key and Fun Facts
1. The first game I got was the Star Wars Customizable Card Game, created by Decipher. A key mechanic to decide battles in that game is called drawing destiny - picking a card from your reserve deck and adding its destiny number to your power present. What Yoda-approved condition do I need to meet to be able to normally draw such a battle destiny card?
2. Not to be confused with the previous game, Decipher also produced a Star Trek Customizable Card Game. Given the exploration theme of the series, how would you usually win this game?
3. Decipher was not the only manufacturer to capitalize on "Star Trek". Fleer/Skybox also created a Star Trek trading card game. After opening three booster boxes of the game, I have cards of almost every character in the original series, but still miss the three most important ones - Kirk, Spock and McCoy. I don't have a rules booklet either - what I should do now?
4. Tolkien's works set in Middle-Earth have inspired two trading card games. The older of them is the Middle Earth Collectible Card Game, a highly complex and strategic game simulating every detail of the novels. One of its rules states that I may control only seven characters at any time. Can I still have the entire 9-person fellowship from the novel in play? Size matters!
5. With the release of the "Lord of the Rings" movies, it was only logical another trading card game would be created based on the franchise, this one by Decipher. Much simpler than the earlier game, this game sticks to the movie's story line. Accordingly, which card has to be in every deck in one version or another?
6. Netrunner is a cyberpunk card game that exists both in a trading card version and a later fixed deck release. One unique feature of this game is its extreme asymmetry - the two players represent a megacorporation and a runner - an advanced hacker. They have very different card types, goals and abilities. Of the following game actions, which is available only to one of the two sides?
7. Aspiring wizards will like the Harry Potter Trading Card Game. Based on the books and using painted artwork, this game lets you don the robes of a Hogwarts student casting spells and summoning magical creatures. Staying on the theme of a magical academy, what kind of resources do you need to play to power your spells?
8. In a truckload of cards, there's bound to be a game so strange you almost can't believe it. My candidate for the most outrageous design is Hecatomb, a horror-based game in which you construct abominations to fight for you, each of them made up of up to five minions. What material and shape are these cards to support this gameplay?
9. Based on the "Over the Edge" role-playing game, "On the Edge" was a short-lived conspiracy trading card game by Atlas Games. It was particularly famous for one card that let you pick almost any card from any trading card game you wanted and use it as a (usually grossly overpowered) character. How did it logically (and easily) generate game statistics for that imported card?
10. About the only things I didn't find in the truckload of cards I had been given were Magic: the Gathering packs - the ones I was looking for to improve my Vintage deck. A few packs of which really old (pre-1995) sets would have made me happy in this context?
Source: Author
WesleyCrusher
This quiz was reviewed by FunTrivia editor
agony before going online.
Any errors found in FunTrivia content are routinely corrected through our feedback system.