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Quiz about Artificial Intelligence
Quiz about Artificial Intelligence

Artificial Intelligence Trivia Quiz


The holy grail of computing is creating a computer that can think like a human. The computing world has made great strides but that goal is still elusive. How much do you know about the subject?

A multiple-choice quiz by tazman6619. Estimated time: 4 mins.
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Author
tazman6619
Time
4 mins
Type
Multiple Choice
Quiz #
355,870
Updated
Dec 03 21
# Qns
10
Difficulty
Average
Avg Score
6 / 10
Plays
1480
Last 3 plays: Guest 148 (3/10), Guest 66 (6/10), frifuntriv24 (7/10).
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Question 1 of 10
1. Which man is credited with coining the term 'artificial intelligence' in 1955 and is considered one of the early pioneers in the field? (Perhaps he was a relative of Tail Gunner Joe.) Hint


Question 2 of 10
2. Which Hanover, New Hampshire Ivy league university held the first artificial intelligence conference in 1956? Hint


Question 3 of 10
3. Which US government department was a major early funder of artificial intelligence research for its own ulterior motives? Hint


Question 4 of 10
4. What was the trembling name of the first general-purpose mobile robot that employed AI and was developed by the Artificial Intelligence Center of Stanford Research Institute in the late 1960s?
Hint


Question 5 of 10
5. One of the early artificial intelligence programming languages was one that sounds like it might have a speech impediment. Which language is this? Hint


Question 6 of 10
6. Deep Blue was the first computer to beat a reigning world chess champion. Which Russian did Deep Blue beat in May 1997? Hint


Question 7 of 10
7. Watson was the natural outgrowth of the success of Deep Blue in the realm of chess. But this time the realm was the TV trivia game show "Jeopardy!". Which "Jeopardy!" champion's string of 74 wins inspired IBM executives to seek to develop a computer program that could beat him, a feat Watson accomplished in 2011? Hint


Question 8 of 10
8. The Defense Advanced Research Projects Agency (DARPA) has sponsored challenges starting in 2004 for teams to autonomous ground vehicles that can navigate a course on their own. Three of the four listed below have been or are focuses of these challenges. Which one is INCORRECT? Hint


Question 9 of 10
9. Computer games employ a form of artificial intelligence that mimics human decision-making capabilities. What is the name for these 'skillful' systems? Hint


Question 10 of 10
10. One of the biggest problems still facing artificial intelligence researchers is the human ability to think and reason intuitively because this cannot yet be duplicated in a computer environment.



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Score Distribution

quiz
Quiz Answer Key and Fun Facts
1. Which man is credited with coining the term 'artificial intelligence' in 1955 and is considered one of the early pioneers in the field? (Perhaps he was a relative of Tail Gunner Joe.)

Answer: John McCarthy

Tail Gunner Joe is a reference to Senator Joseph McCarthy of McCarthyism fame and hopefully a helpful clue. John McCarthy was no relation to the man. John spent his life in the field of AI and championed mathematical logic as the basis for AI. He is credited with developing the Lisp programming language while at MIT and heavily influenced the ALGOL programming language.

He was a professor in the field at Stanford University from 1962 until his retirement in 2000.
2. Which Hanover, New Hampshire Ivy league university held the first artificial intelligence conference in 1956?

Answer: Dartmouth

The Dartmouth Summer Research Project on Artificial Intelligence is considered to be the foundational beginnings of the subject. The term artificial intelligence was first introduced at this conference. The conference was organized by John McCarthy, who was a professor at Dartmouth at the time. Early AI champions and researchers Marvin Minsky, Nathaniel Rochester, and Claude Shannon joined him in the proposal offered at the conference.

Other notable attendees were Ray Solomonoff, Oliver Selfridge, Trenchard More, Arthur Samuel, Herbert A. Simon, and Allen Newell.
3. Which US government department was a major early funder of artificial intelligence research for its own ulterior motives?

Answer: Department of Defense

DARPA, the Defense Advanced Research Projects Agency, is the agency within the Department of Defense (DoD) responsible for the development of new technologies that can be exploited by the military. In the 1960s with the Vietnam War raging, DARPA funneled large amounts of money into AI research. With the end of the Vietnam War in the 1970s and the lack of practical applications for AI, the funding eventually dried up for about a decade.
4. What was the trembling name of the first general-purpose mobile robot that employed AI and was developed by the Artificial Intelligence Center of Stanford Research Institute in the late 1960s?

Answer: Shakey the Robot

Shakey the Robot was developed between 1966 and 1972. At the time robots merely followed the step by step instructions given by the programmer or operator. What made Shakey different was it could analyze the command and break it down by itself rather than having to be given step by step instructions.

The project was funded by DARPA. The robots main programming (operating system) was done in Lisp and STRIPS (Stanford Research Institute Problem Solver) was the software it ran to carry out its tasks.
5. One of the early artificial intelligence programming languages was one that sounds like it might have a speech impediment. Which language is this?

Answer: Lisp programming language

The Lisp programming language was designed by John McCarthy in 1958 and is the second oldest high-level programming language still in use today, Fortran is one year older. There are now dialects within the Lisp language with Common Lisp and Scheme being two of the most widely-known general purpose ones. This language has always been closely linked to and utilized by AI research.
6. Deep Blue was the first computer to beat a reigning world chess champion. Which Russian did Deep Blue beat in May 1997?

Answer: Garry Kasparov

IBM set out to develop a computer that could beat a world chess champion and so Deep Blue was born. Deep Blue first played Kasparov in 1996, losing 4-2 to him in a six game match. The programs developers went back to work to fine tune the program and continued to use chess Grandmaster Joel Benjamin as their knowledge source. During the rematch in 1997, the programmers were allowed to make adjustments to Deep Blue between matches. Again it was a six game match and going into the sixth and final game it was tied 2 1/2-2 1/2. Deep Blue defeated Kasparov in spectacular fashion in just 19 moves.

The match became a media sensation.
7. Watson was the natural outgrowth of the success of Deep Blue in the realm of chess. But this time the realm was the TV trivia game show "Jeopardy!". Which "Jeopardy!" champion's string of 74 wins inspired IBM executives to seek to develop a computer program that could beat him, a feat Watson accomplished in 2011?

Answer: Ken Jennings

In 2004, IBM Research manager Charles Lickel caught a glimpse of Jennings on TV during his famous run and decided that IBM should develop a computer that could beat him. At first no one wanted to take on the task until finally David Ferrucci stepped up to the challenge.

The biggest problem facing the team was to get Watson to understand questions that were asked in common language in a relatively short amount of time and then to be able to answer those questions. By 2011, Watson was regularly beating "Jeopardy!" champions. That year Watson faced off against Ken Jennings and Brad Rutter, the two biggest winners on "Jeopardy!". Watson won the three game cumulative match handily.
8. The Defense Advanced Research Projects Agency (DARPA) has sponsored challenges starting in 2004 for teams to autonomous ground vehicles that can navigate a course on their own. Three of the four listed below have been or are focuses of these challenges. Which one is INCORRECT?

Answer: Water borne

The DARPA Grand Challenge started in 2004 with an off-road competition but no vehicles were able to finish the course that year. In 2005, 5 out of 23 completed the off-road course with Stanford Racing winning. In 2007, the challenge was changed to an urban environment. This time six teams finished the course with Tartan Racing from Carnegie Mellon winning. In 2013 and 2014, humanoid robots will be the featured forms of transport.

In all of these competitions the goal is to get AI to make the vehicles be able to finish the course and so advance the research into the field. Cash prizes are awarded in each competition.
9. Computer games employ a form of artificial intelligence that mimics human decision-making capabilities. What is the name for these 'skillful' systems?

Answer: Expert systems

Expert systems are knowledge based systems that seek to emulate human decision-making processes based on a database and reasoning derived from that knowledge rather than procedures put in place by a develop as happens with conventional programming. In the 1970s and 1980s computer games made vast use of this technology since the game programmer can set parameters upon which the software will base its decisions. Expert systems have moved far beyond just gaming since then and are employed in many fields such as law, medicine, and accounting, to name a few.

The process by which the knowledge needed for a specific application is gathered and employed is called knowledge engineering.
10. One of the biggest problems still facing artificial intelligence researchers is the human ability to think and reason intuitively because this cannot yet be duplicated in a computer environment.

Answer: True

Many challenges still face AI research and one of the biggest is attempting to duplicate human intuition. The problems facing AI research are broken down into about ten sub-problems. These are:
1) Deduction, reasoning, problem solving - of which human intuition is chief
2) Knowledge representation - this is where knowledge engineering plays a large role
3) Planning - being able to make its own plans to accomplish goals without being told
4) Learning - this problem has existed from the beginning
5) Natural language processing - Watson made huge strides in this area
6) Motion and manipulation - robots and AI are closely linked
7) Perception - includes but is not limited to speech recognition, facial recognition and object recognition
8) Social intelligence - much of human communication is nonverbal and this encompasses that
9) Creativity - during Kasparov's 1997 match he attributed a certain move to highly developed intelligence that a programmer later discovered was probably just a random glitch
10) General intelligence - also known as strong AI.
Source: Author tazman6619

This quiz was reviewed by FunTrivia editor WesleyCrusher before going online.
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