Quiz Answer Key and Fun Facts
1. At the beginning of this adventure, we find our young Hero of Time plodding through a forest.
Why has Link embarked on this journey?
2. Soon after we join Link, his peaceful ride through the forest ends abruptly.
How does Link get knocked out in this beginning scene?
3. Once Link is unconscious on the ground, Skull Kid shuffles out and goes through Link's stuff.
Which two things does Skull Kid steal from Link?
4. Link pursues Skull Kid into a large hollow tree and falls down a deep hole. When he lands, he finds the Kid waiting for him. Link is then cursed by a creepy head-shaking ritual that turns him into a Deku scrub and by an incident that sticks him with Tatl for the rest of the game.
Why doesn't Tatl stay with Skull Kid?
5. Link has never been a Deku before-it's not only weird, but new and difficult as well. Link follows Tatl's tedious directions about Deku abilities to get out of the strange passageway.
What useless object does Tatl want Link to target just before reaching the Clock Tower?
6. After a somewhat disturbing conversation with the unhappy mask salesman, Link leaves the Clock Tower and looks around South Clocktown as it looks at 6 AM.
Just as Link arrives, what character can be seen at the southern mailbox?
7. When he first arrives in Termina, Link is a Deku; and he has no weapons, no items, and very little time. There's a huge, ugly hunk of rock glaring down on Clock Town, and no one is doing anything about it. Termina needs a hero, and Link would really like to get out of this alive.
How many days does Link have to get to Skull Kid?
8. The first cycle, Link is stuck in Clock Town because the guards consider him an unprotected kid. In fact, there are many things that Deku Link can't do, but he has to do *something!* Link does what he always does-whatever he can, one thing at a time. A trading sequence!
To face Skull Kid at the end of the first cycle, which of these must Link do first?
9. Link can't fight Skull Kid at the end of the first cycle, but he retrieves one of the stolen items and special memory. Looking up, he sees that the moon is about to land on them. "We need more time!" Tatl cries to the gods. Time? Link knows that tune! Link and Tatl are hurled backwards through time to stand before the Clock Tower on the morning of the first day.
After the first ride through time, what does Tatl say?
10. Link's had enough quirky Deku shuffling and spinning; he wants to be Hylian again, and the salesman said he could help. Link doesn't have any mask to give the guy, but he's already done this whole thing as a scrub without getting anywhere. Fortunately, Link gets the Song of Healing before the salesman asks about Majora's Mask.
What instrument does the Salesman play to teach Link the Song of Healing?
11. During the game, you must play the Song of Time frequently to restart the cycle and get more time to gather items and save the world.
What happens if Link fails to play the Song of Time before the end of the last day?
12. What jumping features does Link NOT have in Majora's Mask?
13. Remember the cutesy, yellow Bunny Hood from "Ocarina of Time"? It's back, and it makes Link faster. Swallow your pride, don the bunny ears, and race around the world!
When can Link get the amazingly useful Bunny Hood?
14. Those annoying Clock Town guards just don't realize just who Link is. What convinces them that human (Hylian) Link can leave town?
15. Two people in Clock Town will specifically address Link as the same person every time they see him, no matter what form he's in.
Who are these people?
Source: Author
kaylofgorons
This quiz was reviewed by FunTrivia editor
Diamondlance before going online.
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