Quiz Answer Key and Fun Facts
1. When the war against the Ur-Quan Master was lost, The Chenjesu, a wise, ancient crystalline race, and a mechanical race of robots, the strangely-named Mmrnmhrm, chose to be enslaved together on the same planet. When you finally find a device that will release them from their prison, why do they react so disappointedly?
2. The Thraddash are a race of ugly, boar-like space warriors. Their inherent lust for violence and combat has caused their society to blast itself back to the stone age more than a dozen times already. When the Ur-Quan Masters appeared, the Thraddash literally begged them to let the Thraddash become their battle thralls. Once you show them who's the real boss (basically by pummeling Thraddash ships left and right), they eventually realize your grandeur and ask you for advice on how to construct their new empire, which they unoriginally call "Culture 20" (named after their old empire, named "Culture 19"). What is the suggestion you give them?
3. The Supox are an intelligent kind of plant. They are close friends and neighbours to the depressed Utwig, and worry greatly about the Utwig's desparation and future plans (to blow themselves up). What is the name of the Supox homeworld?
4. The Yehat, a race of proud, birdlike warriors, fought as part of the alliance against he Ur-Quan Invaders, alongside the Earthlings, the Chenjesu, and many other races. However, unlike the other races of the Alliance, the Yehat were the only race to surrender to the Ur-Quan and become their Battle Thralls, instead of choosing to be imprisoned under a slave shield on their own homeworld. What is the reason for this?
5. In "Star Control II", travel between star systems is done through Hyperspace, a strange reddish dimension "above" our own, where distances are shorter and therefore travel is faster. However there is another dimension in the game called "Quasi-Space". What is the difference between these two dimensions?
6. Flying through Hyperspace, you will occasionally encounter the Probe: a pair of electrically-charged spheres rotating around one another, traveling faster than any other spaceship in the galaxy. Once contact has been made with a probe, and after a very brief conversation, these robot-like probes will always initiate combat. Where do these probes come from, and why are they so violent?
7. The ZoqFotPik are a tiny space-culture made up of three races, namely the Zoq, the Fot, and the Pik. They're very funny to look at, and many claim their conversations to be the most hillarious in the game.
Surprisingly for the extremely talkative ZoqFotPik, one of the three captains of each ship you meet is always silent, gazing either way at its peers whenever they speak, but never uttering a word. Which of the three is it?
8. The VUX are probably the most revolting creature you've ever seen. These slimy, green-skinned, one-eyed, many-tentacled, slithery-tongued, nasty-tempered creatures find us equally revolting, and so the outbreak of conflict between VUX and Humans was hardly surprising. However, one VUX individual named Admiral ZEX seems very fond of humans, and doesn't even feel compelled to insult you whenever you meet him. ZEX owns a great zoo which contains species from all around the galaxy, and will even ask you to fetch a very dangerous and legendary creature from a planet far away. However, what is ZEX really after?
9. The Arilou have investigated a crash site where an Ur-Quan Dreadnought crash-landed but did not self-destruct on impact, as Dreadnoughts are programmed to do. They found something in the crash and brought it quickly to their Umgah friends. What is this item, crucial in every way to the successful completion of the game?
10. This question deals with the two most important races in the plot of "Star Control II": The Kzer-Za and the Kohr-Ah. These two extremely powerful races are actually two closely related species stemming from the same ancient race - the Ur-Quan.
When encountering either a Kzer-Za or Kohr-Ah, their conversation revolves mainly around explaining to you why you are about to die. But what sentence can you speak to either of them to surprisingly get them to stop their threats and actually explain to you their history and the nature of their conflict?
Source: Author
headrock
This quiz was reviewed by FunTrivia editor
kyleisalive before going online.
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