29. How many different mechanized enemies are there?
From Quiz Mixed "Republic Commando"
Answer:
Six
Battle Droids, Super Battle Droids, Droideka, Advanced Dwarf Spider Droid, Scavenger Droids, and Magna Guards. Battle Droids are weaklings that can be taken out with minimum shots. To use even a sniper round on one of them would be a waste. The Super Battle Droids have got to be the most annoying units in the game. Sure, some units have more firepower or shielding/health, but these guys are a nasty combo of both. They can move, they can take many hits, and they can dish out a beating. They're especially annoying when they come from a dispenser because new fresh droids will constantly come out to aid their damaged comrades. You want to destroy Super Battle Droid dispensers before anything else. Droideka can be annoying in numbers, but when you only have to worry about one (everything else being taken care of by your squad) they're easy. Run up to them and just melee until they're down. They can't hit you at point blank range. Advanced Dwarf Spider Droids are annoying. They have a variety of attacks, but they're used in slow succession. Basically, just load them full of blaster bolts until they're down. Their attacks are easy to dodge, but your weapons don't seem to do much back (i.e. Anti-Armor, Grenades). Your best bet is probably just being patient and using your DC-17 Blaster. Scavenger Droids are first seen on the Assault Ship. They hide on walls and other places where you can't see them. They come into your area and shock you with electricity, eating away at your shield. If you get too close to one it will latch onto your face and try to drill into your visor. This might actually be an easier way to defeat them because every attack will hit (when on your visor, your attacks will be melees at the droid). The final unit is the Magna Guards. Magna Guards jump all over the place, wielding their staves. They seem to jump around more than actually attack. They do fire stun missiles, but they don't do any actual damage. Basically, keep your distance and you'll be fine (you can run backwards just as fast as they run forward, so you can just run away from them, facing them, unloading into them, and they'll never be able to hit you). Same idea, though, with the Spider Droid: use your assault weapons.