FREE! Click here to Join FunTrivia. Thousands of games, quizzes, and lots more!
Quiz about Mixed Republic Commando
Quiz about Mixed Republic Commando

Mixed "Republic Commando" Trivia Quiz


"Republic Commando" is for the PC and XBOX. It's about a squad of four clone commandos taking on the most perilous missions the Republic has to offer.

A multiple-choice quiz by qrayx. Estimated time: 3 mins.
  1. Home
  2. »
  3. Quizzes
  4. »
  5. Video Game Trivia
  6. »
  7. Star Wars
  8. »
  9. Republic Commando

Author
qrayx
Time
3 mins
Type
Multiple Choice
Quiz #
211,101
Updated
Dec 03 21
# Qns
10
Difficulty
Average
Avg Score
7 / 10
Plays
726
Awards
Top 35% Quiz
- -
Question 1 of 10
1. What is Scorch's colour? Hint


Question 2 of 10
2. What is the pistol called? Hint


Question 3 of 10
3. Which of the following isn't a DC-17 attachment? Hint


Question 4 of 10
4. What is Fixer's number? Hint


Question 5 of 10
5. Which type of Trendoshans carry the ACP Repeater? Hint


Question 6 of 10
6. What kind of weapon do the Geonosian Elites use? Hint


Question 7 of 10
7. How many rounds can the Wookiee Homing Rocket Launcher hold? Hint


Question 8 of 10
8. How many different mechanized enemies are there? Hint


Question 9 of 10
9. What is 07's nickname? Hint


Question 10 of 10
10. Which of these isn't a visor mode? Hint



(Optional) Create a Free FunTrivia ID to save the points you are about to earn:

arrow Select a User ID:
arrow Choose a Password:
arrow Your Email:




Quiz Answer Key and Fun Facts
1. What is Scorch's colour?

Answer: Yellow

Each of your Squad members has a certain colour. Scorch is yellow, Sev is red, and Fixer is green. Scorch seems to have a crazed sense of battle humor. Even at the most perilous times, Scorch seems to have something witty to say. He seems to be constantly arguing with Sev over pointless matters. Scorch's favorite weapon is the DC-17 Anti-Armor Attachment.
2. What is the pistol called?

Answer: DC-15

The DC-15 was the "parent" weapon of the DC-17. The makers of the DC-17 used the DC-15's adaptable model as the base when making the more advanced weapon. Unlike the more powerful DC-17 attachments, the DC-15 is weak and slow, but it doesn't run out of ammo.
3. Which of the following isn't a DC-17 attachment?

Answer: Shotgun

The Shotgun is a Trendosian weapon that slavers carry. The Shotgun is useful against unshielded enemies and when up close. Don't try using it when an assault weapon or sniper rifle would be preferred. It's just not good with distances.
4. What is Fixer's number?

Answer: 40

Like with the colours, each squad member has a number. Fixer is 40, Sev is 07, and Scorch is 62. Fixer prefers to call everyone by their number instead of the nicknames. He's the squad's tech and slicer. Fixer's preferred weapon is the Katarn-Armor Gauntlet Vibroblade (the melee weapon).
5. Which type of Trendoshans carry the ACP Repeater?

Answer: Mercenaries

The Accelerated Charged Particle Repeater Gun isn't really much of a threat. Normally you can run into a swarm of Trendoshan Mercenaries with these weapons and come out alive. It's not like the Heavy Repeater that you really want to watch out for. The ACP Repeater is the Trendoshan equivalent of the Republic's DC-17 Blaster Attachment, and in multiplayer, when playing as a Trendoshan, you'll start off with this weapon.
6. What kind of weapon do the Geonosian Elites use?

Answer: Beam

The Baby Geonosians crawl around on all fours, trying to bite at your heels. The Warriors can fly in from above, climb up to you from a cliff, and hide pretty much anywhere. When you find them, you can take them out easily, but once you have there's already another running at you that you never saw arrive.

The Warriors only use staves, so if you can take them out before they get to you, they shouldn't be a problem.
7. How many rounds can the Wookiee Homing Rocket Launcher hold?

Answer: Five

The Wookiee Rocket Launcher fires round that do lots of damage and have a large blast radius. If you see an enemy, you can lock onto them by holding down the fire button with the crosshairs over them. If you have a lock, make sure the enemy you've locked onto isn't behind an object because the rockets aren't smart enough to go around it; they'll go in a straight line toward it's target.

The only time the homing rockets are good is when the target is moving. The rocket will veer off and circle around until it hits something, whether it be the target or an obstacle/wall.
8. How many different mechanized enemies are there?

Answer: Six

Battle Droids, Super Battle Droids, Droideka, Advanced Dwarf Spider Droid, Scavenger Droids, and Magna Guards. Battle Droids are weaklings that can be taken out with minimum shots. To use even a sniper round on one of them would be a waste. The Super Battle Droids have got to be the most annoying units in the game. Sure, some units have more firepower or shielding/health, but these guys are a nasty combo of both.

They can move, they can take many hits, and they can dish out a beating. They're especially annoying when they come from a dispenser because new fresh droids will constantly come out to aid their damaged comrades. You want to destroy Super Battle Droid dispensers before anything else. Droideka can be annoying in numbers, but when you only have to worry about one (everything else being taken care of by your squad) they're easy. Run up to them and just melee until they're down.

They can't hit you at point blank range. Advanced Dwarf Spider Droids are annoying. They have a variety of attacks, but they're used in slow succession. Basically, just load them full of blaster bolts until they're down.

Their attacks are easy to dodge, but your weapons don't seem to do much back (i.e. Anti-Armor, Grenades). Your best bet is probably just being patient and using your DC-17 Blaster. Scavenger Droids are first seen on the Assault Ship. They hide on walls and other places where you can't see them. They come into your area and shock you with electricity, eating away at your shield. If you get too close to one it will latch onto your face and try to drill into your visor. This might actually be an easier way to defeat them because every attack will hit (when on your visor, your attacks will be melees at the droid). The final unit is the Magna Guards. Magna Guards jump all over the place, wielding their staves. They seem to jump around more than actually attack. They do fire stun missiles, but they don't do any actual damage. Basically, keep your distance and you'll be fine (you can run backwards just as fast as they run forward, so you can just run away from them, facing them, unloading into them, and they'll never be able to hit you). Same idea, though, with the Spider Droid: use your assault weapons.
9. What is 07's nickname?

Answer: Sev

Sev is cold, calculating and efficient. He seems to enjoy nothing more than taking the lives of his enemies, counting kills, and arguing with Scorch. Sev is the assassin of the group. Extremely proficient with the DC-17 Sniper Attachment, he took out Sun Fac at the Battle of Geonosis as he was leaving in his personal starfighter.
10. Which of these isn't a visor mode?

Answer: X-Ray

Normal Visor shows the basic stuff, such as health, shielding, the health of your squad, etc. The Tactical Visor will highlight your squad and when they're not in you vision, small tacking arrows will be placed along the outside edge of your visor, telling which direction they're in. Low-Light is used for those pitch-black areas, although everything will be colourless when using this mode. Fortunately, there are not many places where Low-Light is needed.
Source: Author qrayx

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
Any errors found in FunTrivia content are routinely corrected through our feedback system.
12/22/2024, Copyright 2024 FunTrivia, Inc. - Report an Error / Contact Us