Quiz Answer Key and Fun Facts
1. Marybeth begins seeing shadowy figures no one else can, and a self-professed "magician" says they're otherworldly beings who may try to take over. Little does he know, he's right.
2. Adder is a teenager whose macabre fascination with the paranormal drives him to try to prove vampires really exist. But be careful what you wish for -- when he finally finds what he's seeking, the hunter becomes the hunted.
3. Witches, robots, executioners, beautiful princesses -- when is a game not a game? When the player becomes the character and the enemies become real. Just ask Ross -- he's destined to play for the rest of his life.
4. Much to her family's annoyance, Jill hasn't outgrown her love of fairy tales -- she wants to "live in a world where dreams come true." When she's spirited away to the Sandman's realm, though, her dream turns into a nightmare come true.
5. Monsters are just the stuff of cheap horror flicks ... aren't they? That's what theatre ushers Pete and Katie think, but when a Nosferatu movie starts to seem all too real, so does the danger.
6. Popularity and power finally come to high-school misfit Dean after he gazes into the glowing red eyes of a cobra-shaped staff. But good fortune may turn to disaster, and the archaeologist who unearthed the artifact has big plans for its ancient powers.
7. Transferring to a new school isn't easy -- everything is unfamiliar, and everyone's a stranger. And for siblings Augie and Jasmine, the headmaster and his wife are the strangest of all -- they're reptiles in human disguise ... and they're hungry.
8. Plenty of people have to work graveyard-shift jobs, but even when the moon is full and bright, things just tend to be strange and eerie after midnight. If you ask Emma, she'll tell you that even people can seem more creepy when darkness falls.
9. "Computer virus," "gremlin in the machine" -- such phrases remind us that technology is great until it malfunctions. Imagine if we had an object that acted like a crystal ball, able to show the future. Matt has such a device, and it shows grave danger.
10. Sometimes the person you're afraid of turns out to be the good guy. Some neighborhood kids invite brothers Jack and Kenny to a game of hide-and-seek in a local graveyard, but contrary to the local kids' warning, the groundskeeper isn't a ghost -- and he's not the scary one.
11. People, animals, even computers -- anything can be malicious -- or fall prey to a person's malice. When high-schooler Simon is the victim of his friend's prank gone awry, the saboteur's too-clever trap takes on a mind of its own.
12. A good impostor knows that for the deception to work, he or she has to imitate a person almost perfectly -- how they look, speak and act. Sharon knows only one of the two Janices is really her friend and the other's a fake, but which is which? If the deceit succeeds, it will soon spread like wildfire.
13. Real friends show honesty, kindness, loyalty and good judgment -- but when Allan's misdeed imperils his friendship with Jimmy, they enter a strange realm whose inhabitants have bizarre ideas about judgment. Everyone relies on a strange sphere as the ultimate authority.
14. Ellen doesn't waste much time telling Jake she's an alien -- who wants to save Earth from the same parasite that killed her people and has already planted more eggs. A full moon, a strange gem, flesh-eaters ... yes, but Ellen's story isn't quite the truth.
15. Anyone can tell you what scares them, but a wise person knows how to face their fear and overcome it -- and often it turns out there's nothing to be afraid of. Coworkers Nonnie and Reed, however, have much to fear -- and their boss will see to it that their terror keeps him in business.
Source: Author
MrNobody97
This quiz was reviewed by FunTrivia editor
kyleisalive before going online.
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