Quiz Answer Key and Fun Facts
1. You can play several classes of characters in "Quest for Glory 1". Your choice will impact the options you'll have for getting through different situations you'll face. Which of the following is NOT one of the available character classes?
2. Our hero begins his quest as he enters the town of Spielburg, high up in a mountainous regions. He has come to rid the land of evil, and make a name for himself in the process. What season is it?
3. The Butcher and Baker of Spielburg are missing. Where are they?
4. There's a little old lady living in town. If you're playing the thief, You can break into her house for some nice and valuable loot. As you sneak around her house at night, you'll have to watch out for a little black cat. Why is that?
5. The Magic Store owner is a powerful Wizard named Zara. She's not fully human, and can tell you a lot about magic itself, the magical properties of the land surrounding the town, and other magic users living in the area. What is the name of Zara's familiar, a black winged imp?
6. Most towns you'll visit in the "Quest for Glory" series have an Adventurer's Guildhouse, a place for adventurers to meet, train, and talk about their adventures. In Spielburg, the Adventurer's Guild will have many monster heads mounted on the walls, with plaques telling the story of the adventurer who slew the monster. Which of the monsters below, whose head is mounted in the guild hall, does not appear elsewhere in the game?
7. There's a healer living in a small hut just north of Spielburg town. She's lost her magical ring, and offers a nice reward for its return. The ring was taken by a birdlike reptile living in a nest on tree outside her house. Which of these is NOT a way to get the ring back?
8. During the game, you'll have to do quite a bit of traipsing around Spielburg Valley, through dense and dangerous woods. In one place in the forest you will locate a fox, caught in a hunter's trap. Where does this occur?
9. A frost giant by the name of Brauggi has come down the mountainside to seek food for his starving family. Speaking in rhymes of verse, the giant will ask you to bring him food, in exchange for a reward. You'll have to buy quite a lot of apples to appease this giant. How many apples must you give Brauggi, and what reward will you receive?
10. Castle Spielburg is situated just north of town. The local lord, Baron Spielburg, is reclusive and will not grant your audience. But there are a few things you can do in the castle. Which of these options is NOT something you can do there?
11. Henry the Hermit lives in a cave beside the waterfall, south of Spielburg. If you manage to visit him (it can be tricky), you can sleep in his cave - assuming you don't mind the smell. Or the mosquitoes. Or a hay mattress. But Henry is a bit more useful than that - he knows a powerful magic spell which he uses to keep his cave safe from the monsters in the woods. Which spell is it?
12. Erasmus the Wizard lives in a mansion on top of Mount Zauberberg, northeast of town. His house is a true anomaly, and he has quite a collection of souvenirs from unlikely places. Erasmus has an animal familiar called Fenrus. What kind of animal is he?
13. If you know certain spells, you could try playing Erasmus' favourite game, called "Mage's Maze". If you win this game, you will be awarded a magic spell. Which of the following spells is NOT a requirement for playing Mage's Maze?
14. The pelt of the white stag you meet in the woods is worth enough money to buy chainmail armor.
15. What is the color of the Head Meep, the only one who'll talk to you?
Source: Author
Headrock
This quiz was reviewed by FunTrivia editor
kyleisalive before going online.
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