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Quiz about Final Fantasy VII All About Materia
Quiz about Final Fantasy VII All About Materia

"Final Fantasy VII": All About Materia Quiz


This is a quiz based on everything Materia, probably the most important mechanic in "Final Fantasy VII" for the PlayStation 1. How much do you know about it?

A multiple-choice quiz by raidramon0. Estimated time: 2 mins.
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Author
raidramon0
Time
2 mins
Type
Multiple Choice
Quiz #
390,084
Updated
Jun 17 24
# Qns
10
Difficulty
Average
Avg Score
7 / 10
Plays
63
Last 3 plays: Guest 86 (8/10), Guest 80 (9/10), Guest 31 (7/10).
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Question 1 of 10
1. When you begin the game, how many Materia does Cloud have equipped? Hint


Question 2 of 10
2. What Materia do you receive before fighting Guard Scorpion? Hint


Question 3 of 10
3. How many Enemy Skill Materias are available throughout the game? Hint


Question 4 of 10
4. How many colors of Materia are found throughout the game? Hint


Question 5 of 10
5. Is it possible to obtain Materia that lets you use every magic spell, summon and many commands in the game?


Question 6 of 10
6. How many kinds of Materia are found throughout the game that the player can collect? Hint


Question 7 of 10
7. What Materia requires a Golden Chocobo to acquire?

Answer: (Based on Arthurian Legend)
Question 8 of 10
8. Which of the following ultimate weapons increases in power based on the Materia equipped? Hint


Question 9 of 10
9. It's possible to speed up Materia growth.


Question 10 of 10
10. What Materia was added to the North American release? Hint



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Quiz Answer Key and Fun Facts
1. When you begin the game, how many Materia does Cloud have equipped?

Answer: Two

When you begin the game, Cloud has the Ice and Lightning Materia equipped to the slots of his Buster Sword.
2. What Materia do you receive before fighting Guard Scorpion?

Answer: Restore

Even though you get this Materia before the boss fight, the option to change equipped Materia won't be available until after you return to Sector 7. You'll have to be patient.
3. How many Enemy Skill Materias are available throughout the game?

Answer: Four

The first one is in Hojo's lab after rescuing Aerith, the second one is found in the 2nd floor the inn in Upper Junon, the third is found in a house in The Forgotten Capital and the fourth and last one is found in the Chocobo Sage's house.
4. How many colors of Materia are found throughout the game?

Answer: Five

The green Materia enables your player to use magic. While it increases your magic stat such as Max MP and Magic, it will also weaken your physical stats such as Max HP and Strength.

The blue Materia is support Materia which gives special abilities to paired Materia, such as how 'All' lets you use Magic on all targets a limited number of times per battle.

The yellow Materia is the command Materia which gives party members extra commands such as 'Steal'.

The purple Materia is independent Materia which gives party members special bonuses such as increase in stats or increases after-battle spoils.

The red Materia is summon Materia which allows party members to summon powerful creatures and do heavy damage on all enemies on the field as well as other effects.
5. Is it possible to obtain Materia that lets you use every magic spell, summon and many commands in the game?

Answer: Yes

There are three kinds of Master Materia; green, yellow and red. In the middle of the 2nd disc, AVALANCHE must prevent Shinra from obtaining four Huge Materia. If they're successful, they can sacrifice all the mastered Materia of that type for a Materia that enables every magic spell and summon.

The Master Command Materia is the exception as it requires only seven of the Command Materia; D.Blow, Manipulate, Mime, Morph, Steal, Sense and Throw. In the North American release, players can acquire the full set if they're able to bring the Earth Harp won by defeating the Emerald Weapon to the traveler in Kalm.
6. How many kinds of Materia are found throughout the game that the player can collect?

Answer: 83

There are 22 Magic Materia, 14 Command Materia, 13 Support Materia, 17 Independent Materia and 17 Summon Materia.
7. What Materia requires a Golden Chocobo to acquire?

Answer: Knights of the Round

Based on the Arthurian legend of the Knights of the Round table, this Materia is in a cave on the northeast corner of the map. However, it's surrounded by mountains and has a forest inside of it so you can't land the Highwind inside. Therefore, you need to obtain a Gold Chocobo to get there either by breeding one or by defeating the Ruby Weapon and giving its item, the Desert Rose, to the traveler in Kalm.
8. Which of the following ultimate weapons increases in power based on the Materia equipped?

Answer: Barret's Missing Score

Barret's ultimate weapon, the Missing Score, has a unique mechanic where its power increases based on the total amount of the Materias' AP equipped to the slots on the Missing Score. However, it's very easy to miss. When climbing the Sister Ray tower at the end of Disc 2, Barret must be in the party or the chest containing his weapon won't appear.
9. It's possible to speed up Materia growth.

Answer: True

There are weapons and armor that can double or even triple the amount of AP that Materia gains. Each character has two weapons that double Materia growth (except Yuffie who has three), but only Cloud and Cid have weapons that triple it. The Platinum Bangle and the Rune Armlet are the only pieces of armor that increase Materia Growth.
10. What Materia was added to the North American release?

Answer: Underwater

The Emerald Weapon is fought underwater and this includes a twenty minute time limit. The Underwater Materia eliminates the timer and can be obtained from the traveller in Kalm for a Guide Book. You can obtain a Guide Book by morphing a Ghost Ship in the underwater reactor.

This is the only purpose it serves and although it gains AP, it won't increase the power of Barret's Missing Score.
Source: Author raidramon0

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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