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Quiz about Playing Along
Quiz about Playing Along

Playing Along Trivia Quiz


Why go it alone when you can have friends play along with you? Here are ten games which feature cooperative gameplay in one form or another.

A multiple-choice quiz by eburge. Estimated time: 4 mins.
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Author
eburge
Time
4 mins
Type
Multiple Choice
Quiz #
358,491
Updated
Jul 17 22
# Qns
10
Difficulty
Average
Avg Score
6 / 10
Plays
140
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Question 1 of 10
1. In which 2005 'Ratchet & Clank' game for the PlayStation 2 was the first appearance of cooperative gameplay in the series, allowing a second player to join Ratchet and play as 'Alpha' Clank? Hint


Question 2 of 10
2. Raider of tombs Lara Croft can team up with Totec, a Mayan warrior, in which 2010 video game? Hint


Question 3 of 10
3. In which 2013 video game can two players take control of Isaac Clarke and John Carver as they continue to battle against the Necromorphs? Hint


Question 4 of 10
4. Players are able to control both Sonic and Tails in which 1992 game (though the latter is frequently left behind as the focus of each level is on Sonic)? Hint


Question 5 of 10
5. In which 'Uncharted' game did the developers first introduce two separate multiplayer modes, one of which sees players participating in cooperative missions? Hint


Question 6 of 10
6. Team Mode is a feature of which 1994 'Donkey Kong' title, in which play will switch from Donkey Kong to Diddy Kong if the player controlling the former takes fatal damage or is to manually switch? Hint


Question 7 of 10
7. Up to four people can take on a horde of infected zombies in which 2008 video game by Valve? Hint


Question 8 of 10
8. Two characters on the one kart? Surely not! In which 2003 'Mario Kart' game can one player control the character driving the kart, whilst the second player can be in charge of using the various items and pick-ups scattered throughout each track? Hint


Question 9 of 10
9. Cooperative missions tell the story of each of the original 'Guild Wars' campaigns. In which 'Guild Wars' game from 2006 do players participate in thirteen cooperative missions across the continent of Cantha? Hint


Question 10 of 10
10. Revisiting the empty, sometimes dangerous but always puzzling chambers of the Aperture Science testing facility, which 2011 game features a separate cooperative campaign in which two players control the robots Atlas and P-Body? Hint



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Quiz Answer Key and Fun Facts
1. In which 2005 'Ratchet & Clank' game for the PlayStation 2 was the first appearance of cooperative gameplay in the series, allowing a second player to join Ratchet and play as 'Alpha' Clank?

Answer: Ratchet: Gladiator / Ratchet: Deadlocked

While Clank doesn't play a huge role in this game as he did in the previous three, a second player can jump in and join the DreadZone action as Alpha Clank, a taller version of Ratchet's sidekick capable of wielding the weird and wonderful weapons that are usually reserved for the Lombax.

In his normal role in the game, Clank provides Ratchet with radio guidance from their station in the DreadZone complex.
2. Raider of tombs Lara Croft can team up with Totec, a Mayan warrior, in which 2010 video game?

Answer: Lara Croft and the Guardian of Light

Played from an isometric perspective, this unique entry in the series (unique in the sense that it doesn't have the words 'Tomb Raider' in the title) sees Lara trying to recover a lost relic that has brought back an evil, ancient Mayan spirit from captivity within the relic.

A second player can jump in at any time and play as Totec, a Mayan soldier (and titular Guardian of Light) once sworn to guard the Mirror of Smoke and prevent anyone trying to free Xolotl. Despite its departure from the series' norm of third-person tomb raiding, 'Lara Croft and the Guardian of Light' was well-received, and marked the last game in which Lara was voiced by Keeley Hawes.
3. In which 2013 video game can two players take control of Isaac Clarke and John Carver as they continue to battle against the Necromorphs?

Answer: Dead Space 3

Following on from the events of the previous two games, 'Dead Space 3' takes the fight against the Necromorphs from the eeriness of space to the frozen wastes of the planet Tau Volantis. The cooperative play allows a second player to jump in at any time as John Carver to assist the primary protagonist, Isaac Clarke.

The addition of co-op was a first for the series, but according to the developers, it was always their intent to have some form of cooperation in the series. From a narrative and series innovation viewpoint, the production of 'Dead Space 3' seemed to be an ideal opportunity to include this.
4. Players are able to control both Sonic and Tails in which 1992 game (though the latter is frequently left behind as the focus of each level is on Sonic)?

Answer: Sonic the Hedgehog 2

Wishing to end Dr. Robotnik's plans for a giant space station called the Death Egg, Sonic and Tails team up to stop him from stealing the Chaos Emeralds and constructing this superweapon. Tails always follows Sonic through each zone, but can only join in the action when a second player picks up a controller. Tails can defeat enemies and collect rings like Sonic does, but the camera will always focus on the Player 1-controlled Sonic, meaning the duo either have to stick together or Tails will get left behind.

The game also features a multiplayer section that sees Sonic and Tails racing each other to complete zones in split-screen play.
5. In which 'Uncharted' game did the developers first introduce two separate multiplayer modes, one of which sees players participating in cooperative missions?

Answer: Uncharted 2: Among Thieves

Up to three players can join in the cooperative missions in 'Uncharted 2', playing through different scenarios set across locations featured in the game, but not canonical or part of the overall single player campaign story. Multiplayer returned in the next game, 'Uncharted 3', again allowing players to play through a a variety of unique miniature campaigns, taking control of some of the lead characters.
6. Team Mode is a feature of which 1994 'Donkey Kong' title, in which play will switch from Donkey Kong to Diddy Kong if the player controlling the former takes fatal damage or is to manually switch?

Answer: Donkey Kong Country

Of course, a single player can switch between Donkey and Diddy Kong any time they like, adapting each character's play style to each level. A second player, however, can join in Team Mode, assisting Player 1 on some of the trickier traps, obstacles or enemies laid out by King K. Rool and his Kremlings. Only one player can play at a time, but play will switch when the current player loses a life from taking too much damage or manually performs a switch with the press of a button. Contest Mode is more competitive, tasking players to see who can complete the most levels in the quickest time.
7. Up to four people can take on a horde of infected zombies in which 2008 video game by Valve?

Answer: Left 4 Dead

The four Survivors of the pandemic (Bill, Francis, Louis and Zoey) can be controlled by up to four players as they take on the zombies and discover the source of the threat. Weapons and valuable items can be found scattered throughout each environment to help against the zombie hordes, but it's the cooperation that will ensure the survival of each character as they journey across America.

The sequel, 'Left 4 Dead 2', features a new set of four Survivors, who are saved by the original four at the end of the first game.
8. Two characters on the one kart? Surely not! In which 2003 'Mario Kart' game can one player control the character driving the kart, whilst the second player can be in charge of using the various items and pick-ups scattered throughout each track?

Answer: Mario Kart: Double Dash!!

The GameCube's 'Mario Kart' offering shook up the formula a bit by allowing players to have two characters on each kart. One character would drive the kart, navigating it through each of the game's sixteen tracks, while the other would receive items from item boxes and activate them as necessary. Of course, a single player is always restricted to driving the kart and firing off items of their own accord at the press of a button, but adding a second player really adds a new level. Each player can switch between driving and item-grabbing and oftentimes what might appear to be cooperative play can turn into competitive play as players switch roles on the fly.
9. Cooperative missions tell the story of each of the original 'Guild Wars' campaigns. In which 'Guild Wars' game from 2006 do players participate in thirteen cooperative missions across the continent of Cantha?

Answer: Guild Wars: Factions

In the first game, 'Guild Wars: Prophecies', the twenty-five cooperative missions told the game's story, from the after-effects of the devastating event in Ascalon known as the Searing, to the final showdown in the Ring of Fire islands against the Undead Lich. Each mission had a primary, compulsory objective and a secondary, optional objective.

In 'Guild Wars: Factions', the nature of cooperative missions changed slightly. They still told the story of the game, but achieving various levels of accomplishment in each mission determined the rewards the party received upon completion of the mission. For instance, in the notorious Eternal Grove mission, players must defend Kurzick Tree Singers from an onslaught of Afflicted creatures. Keeping all twelve alive throughout the mission yields the Master award, while keeping six to eleven alive results in the Expert award, and keeping fewer than six alive unlocks the Standard reward.
10. Revisiting the empty, sometimes dangerous but always puzzling chambers of the Aperture Science testing facility, which 2011 game features a separate cooperative campaign in which two players control the robots Atlas and P-Body?

Answer: Portal 2

The Cooperative Testing Initiative added an even more complex layer to an already complex physics- and mind-bending puzzle game. Adding a second character in meant another two portals could be used in each test chamber, and therefore the design of each chamber needed to be more intricate and more devious.

The following Perpetual Testing Initiative, which opened up the game to user-created chambers, meant that 'Portal' players could unleash their devilish creativity to manufacture all sorts of tricky tests and difficult dangers.
Source: Author eburge

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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