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"Super Mario Galaxy" - Where's That Galaxy? Quiz
There are fifty different galaxies in "Super Mario Galaxy" (Wii, NS) and most of them are associated with Domes, hubs that contain several worlds. In this quiz, match the specified galaxies to the Domes in which they are unlocked. Good luck!
A classification quiz
by kyleisalive.
Estimated time: 3 mins.
Last 3 plays: DeepHistory (15/15), Guest 162 (15/15), 1nn1 (15/15).
The Terrace
The Fountain
The Kitchen
The Bedroom
The Engine Room
The Garden
Ghostly GalaxyGusty Garden GalaxyBuoy Base GalaxyGood Egg GalaxyBattlerock GalaxyDeep Dark GalaxyMatter Splatter GalaxyDusty Dune GalaxyHoneyhive GalaxyHurry-Scurry GalaxyBowser Jr.'s Robot ReactorBonefin GalaxySea Slide GalaxyToy Time GalaxyBeach Bowl Galaxy
* Drag / drop or click on the choices above to move them to the correct categories.
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Quiz Answer Key and Fun Facts
1. Good Egg Galaxy
Answer: The Terrace
The first major Galaxy Mario has to hop into, this is the only one that will appear in the Comet Observatory when he visits it for the first time, so it's a natural fit for early adventuring. If he didn't pick up the basics from the Gateway Galaxy before it, he'll need to muster up the abilities to not only jet around the small, new planets here, but face off against the game's first mini-bosses, Dino Piranha and King Kaliente.
2. Honeyhive Galaxy
Answer: The Terrace
The game's second major Galaxy, the Honeyhive Galaxy is the second to appear in the Terrace Dome, doing so when Mario has three total Power Stars (that'd be one from the Gateway Galaxy and two from the Good Egg Galaxy). This location is a bright and sunny one populated by friendly bees (and their queen) as well as a handful of new and old Mario foes like Piranha Plants, Wigglers, and Goombas. Mandibugs, being a new one, seem to be particular nuisances.
3. Bowser Jr.'s Robot Reactor
Answer: The Terrace
A pair of small planets hiding a Grand Star, this Galaxy is the first full-scale boss battle location Mario will encounter. Bowser Jr. will appear briefly to introduce his mechanical creation, Megaleg, and the battle will ensue wherein Mario must climb to the top of the robot and make use of the numerous Bullet Bills it's shooting into the air, navigating them around to break into the Grand Star's breakable container.
4. Battlerock Galaxy
Answer: The Fountain
The second major Galaxy in The Fountain (after the Space Junk Galaxy), the Battlerock Galaxy seems to maintain this Dome's tendency to look relaxing from its spot on the Comet Observatory, but be awkwardly dangerous once Mario jets into space. The Battlerock Galaxy is a massive fortress guarded by all manner of machine-driven foes (especially Bullet Bills, Chomps, and Topmen).
It's also the home of Topmaniac, an aggressive foe who returns in later Galaxies. It also happens to be home to one of the highest Power Star counts in the game; you can collect seven here.
5. Hurry-Scurry Galaxy
Answer: The Fountain
One of the Mystery Galaxies in the Fountain Dome, the Hurry-Scurry Galaxy is a smaller area consisting of two planets, one of which will show you the types of panels you have to traverse, and the other being a full-tilt race to avoid falling into a black hole.
In this Mission, Mario has to walk on panels that will disappear as he steps on them, meaning that he'll need to be cautious about every step. Coupling this with collecting as many music notes as he can to create the Power Star means a recipe for precariousness.
This Galaxy unlocks with eighteen Power Stars.
6. Beach Bowl Galaxy
Answer: The Kitchen
A watery world where Mario will get a good amount of sun, this Galaxy is home to a group of penguins who make their home in the otherwise quiet beach bowl, and it's because of this that Mario's efforts will mostly be spent underwater, collecting things while he manages his air.
There are no mini-bosses in this Galaxy, so Mario can have as leisurely a time as possible navigating the caves, the sea floor, and the outlying planets while hunting for Power Stars. It's also the first major Galaxy in the Kitchen Dome.
7. Ghostly Galaxy
Answer: The Kitchen
A haunted Galaxy with a dark mansion and a whole lot of Boos this series of floating rocks in space are less than hospitable, but if Mario is creative he can face off against the difficult foes here. The second large Galaxy in the Kitchen, the Ghostly Galaxy opens when Mario has twenty Power Stars, and it'll be his first opportunity to run into Luigi (who's trapped inside in the first Mission).
He'll also find the Boo Mushroom hidden within, allowing him to phase through solid materials.
8. Buoy Base Galaxy
Answer: The Kitchen
A tower climb in the purest sense, the Buoy Base Galaxy becomes available to Mario after he obtains thirty Power Stars and visits the Kitchen Dome. Here, Mario needs to use a Torpedo Ted to destroy a ballast and let the base rise from the water below.
Then, he can start his ascent, collecting five Star Chips to access the base floating above. Only when he unscrews the top and gets into the watery contents inside can he collect the Power Star. Interestingly, if he looks around hard enough, he can find one of the game's Green Stars here too!
9. Gusty Garden Galaxy
Answer: The Bedroom
New visitors to the Bedroom Dome will find the Gusty Garden Galaxy first up in the pack featured. A verdant series of planets built around plants and the direct from which they're grown, the challenges Mario encounters here usually pertain to maneuvering across large expanses, dredging foes out of the dirt, or playing with the difficulties of gravity. To access it, Mario needs to finish the Bowser Jr.'s Airship Armada stage in the previous Dome (the Kitchen), and have twenty-four Power Stars in-hand (which would be a given at that point).
10. Dusty Dune Galaxy
Answer: The Bedroom
"Mario" developers love a desert world, and it's no surprise that the Dusty Dune Galaxy, the last major Galaxy Mario encounters in the Bedroom Dome, is one of the largest in the game and home to the highest number of Power Stars (seven, a total it shares with the Battlerock Galaxy).
In addition to traversing shifting sands, Mario can use dust devils to fly (temporarily) over problem spots and even navigate the pyramids. One thing this Galaxy does not have is a mini-boss fight-- one of the few instances for a major Galaxy in the game.
11. Sea Slide Galaxy
Answer: The Engine Room
Nearly every Mission in this Engine Room Dome Galaxy is a race as Mario will need to dip his toe into a series of time trials that involve following a killer whale, facing off against penguins, and collecting musical notes against the clock. With six different Power Stars to find, it may come as a surprise that only two of the Stars found here-- the Purple Coin Star and the third Mission, The Silver Stars of Sea Slide, don't involve a rush of some sort.
12. Toy Time Galaxy
Answer: The Engine Room
A series of wooden and mechanical toys, a number of sweets-themed planets, and a nostalgic take on the old Mario aesthetic await in this Engine Room Dome Galaxy found towards the end of Mario's visit to this upper reach of the Comet Observatory. Accessed with forty Power Stars already in-hand, this Galaxy features some of the longer Missions of the game, forcing Mario to contend with technically complex controls and mechanics while also shooting him to new reaches.
13. Bonefin Galaxy
Answer: The Engine Room
A Mystery Galaxy on the outskirts of the Engine Room Dome system, the Bonefin Galaxy brings Mario to a large, underwater boss battle within the sea of a spherical water world. Using shells and little else, Mario has to maneuver to throw projectiles at the giant bone fish, Kingfish, who'll swim laps around the interior core of the planet. If he can strike him five times, the fight'll end.
14. Deep Dark Galaxy
Answer: The Garden
The first Galaxy in the set found in the Garden Dome, the Deep Dark Galaxy almost acts as a bonus destination, allowing you to continue to explore tough areas after you've finished the last Bowser Jr. Galaxy in the Engine Room. This Boo/Magikoopa-driven area is a mish-mash of ideas; Mario has to navigate the beach, an underwater cave, a ghost ship, and a planet that morphs into a giant watermelon to get it all done here. You need forty-eight Power Stars to unlock this one.
15. Matter Splatter Galaxy
Answer: The Garden
The furthest-along of the Galaxies in this quiz, the Matter Splatter Galaxy is the sole Mystery Galaxy of the Garden Dome, the final Dome Mario unlocks in the game. Accessible only if he has fifty Power Stars already in his possession, it opens up and provides a course wherein Mario just needs to navigate a series of tricky platforms as they phase in and out of existence through small pockets and windows of materialization.
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