Quiz Answer Key and Fun Facts
1. As a Magic-User, your greatest asset is, obviously, your array of spells. At the start of the game, whether you've imported a character from "Quest for Glory 1" or not, you will have at least seven different ones you can use. Another can be bought at the Magic Shop if you don't have it yet. Three more spells await you in "Quest for Glory 2". Which of the following spells will NOT be added to your spellbook by the end of this game?
2. Magic Users are usually the most frail of all characters. They have little need for Strength or skill about the use of weapons. Still, like all other characters they will eventually have to go out to the wilderness where monsters roam. They must therefore know how to use their spells in combat. Which of the following spells CANNOT be used in combat?
3. How much does a single mana pill cost?
4. What's hidden at the north edge of the city?
5. Who will sponsor you through the Wizards' test?
6. Which is the correct order of the ordeals you will face during the Wizards' Test?
7. To get through the Wizards' Test, you will have to use no less than 8 different spells from your magical repertoire, including two spells which are new to this game. Which of the following spells is one of those required for successful completion the test?
8. When you finish the test, your character class (previously "Magic-User") will change. What is your new class?
9. There are no less than four different ways for a Magic-User to acquire the Bellows. Three of these require magic, the fourth one does not.
10. You'll need to stuff some dirt down the Air Elemental's throat. How would you go about doing that?
11. Aside from the Air Elemental, there is one more elemental whose defeat requires the use of magic. Which is it?
12. With the exception of any combat you'll choose to undertake in the desert (you don't have to), you will only be required to cast a single spell during your entire stay within the city of Raseir, before leaving with Ad Avis.
13. How many times in this game will you be able to use the Calm spell to reduce the intensity of a dangerous flame?
14. You'll reach the great hall of the palace to find the captain of the guard patrolling below. What is the minimum number of different spells must you cast here, before going through the door into the ritual chamber, to finish this section with the best possible results?
15. What is the last spell you will cast as a Wizard in "Quest for Glory 2"?
Source: Author
Headrock
This quiz was reviewed by FunTrivia editor
kyleisalive before going online.
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