FREE! Click here to Join FunTrivia. Thousands of games, quizzes, and lots more!
Quiz about The Moving Finger
Quiz about The Moving Finger

The Moving Finger Trivia Quiz


With a distinct nod to Dame Agatha Christie, who authored "The Moving Finger," here are ten questions about video game controllers that get your fingers moving. Enjoy!

A multiple-choice quiz by avrandldr. Estimated time: 6 mins.
  1. Home
  2. »
  3. Quizzes
  4. »
  5. Video Game Trivia
  6. »
  7. Video Games Mixture
  8. »
  9. Video Game Hardware

Author
avrandldr
Time
6 mins
Type
Multiple Choice
Quiz #
324,103
Updated
Jul 17 22
# Qns
10
Difficulty
Average
Avg Score
7 / 10
Plays
139
- -
Question 1 of 10
1. To begin with, this classic video game system featured one of the very first digital joysticks, complete with 8-directional movement and a single firing button. Video gamers literally wore those joysticks (and often their thumbs) out playing games such as "Pitfall", "River Raid", and "Combat". What classic video gaming system was this? Hint


Question 2 of 10
2. Another classic video game system was the ColecoVision console, which had a brief but intriguing run atop the video game market. ColecoVision had a controller that was significantly different from that of the Atari system. Can you describe the ColecoVision controller? (If it helps, the controller was very similar in design to its Intellivision counterpart.) Hint


Question 3 of 10
3. Let's move on to the next era in video gaming. This industry-changing console featured a controller that you held in two hands. It came complete with a directional pad and select, start, A and B buttons--gamers used it to play classic games such as "The Legend of Zelda", "Tecmo Bowl", and "Super Mario Bros." Which console featured this iconic controller? Hint


Question 4 of 10
4. Not every controller that went with the Nintendo Entertainment System was a winner, however. One much-hyped peripheral was a commercial flop, even despite a movie ("The Wizard") that was essentially a 100-minute commercial for the controller. The premise was essentially that you wear the controller on your hand, and the video game follows your movements. In practice, though, the consensus seems to have been that you put the controller on your hand, and then a bunch of random stuff happens. What was the name of this misguided gaming device? Hint


Question 5 of 10
5. Speaking of failed controllers, the console in question here had by all accounts one of the worst video game controllers ever made. This particular controller was huge, nearly square, and very difficult to use. It featured a directional pad and Pause, Option, A, B, and C buttons--and then below that, there was a telephone-style number pad designed to accommodate overlays. Which 1993 system, upon which players attempted to play releases such as "Tempest 2000" and "Alien vs. Predator" used this monstrosity of a controller? Hint


Question 6 of 10
6. There have been lots of unusual game controllers made, but few match the controller for the game "Steel Battalion." At 200 dollars/150 euros, what was so significant about this controller? Hint


Question 7 of 10
7. The original Xbox console was an immense hit. With huge releases such as "Halo," and an extremely successful online gaming marketplace, the Xbox permanently changed the video gaming landscape. Despite its strengths, one of the main complaints regarding the Xbox at its launch had to do with its controllers. What was wrong with them? Hint


Question 8 of 10
8. Sony's Playstation series has been one of the most popular video game consoles for years. It has also featured one of the most popular controllers. Sony's standard controller is well-designed, ergonomic, and very intuitive to use. The controller has four primary face buttons with very recognizable markings--what are they? Hint


Question 9 of 10
9. Music-based games, such as "Guitar Hero," "Rock Band," and "Dance Dance Revolution," have carved out quite a niche in the video game industry. Which of the following 'musical' controllers does not actually exist? Hint


Question 10 of 10
10. We will close our quiz with a look at one of the most innovative game controllers in recent years. This unique controller (which even comes with a cute nickname) is designed to sense motion. Video game movement is achieved by tilting, turning, or swinging your hand with the controller in your grip, making a very active gaming experience. Gamers are frequently found using it to play sports or fitness games--which console uses this mobile controller? Hint



(Optional) Create a Free FunTrivia ID to save the points you are about to earn:

arrow Select a User ID:
arrow Choose a Password:
arrow Your Email:




Quiz Answer Key and Fun Facts
1. To begin with, this classic video game system featured one of the very first digital joysticks, complete with 8-directional movement and a single firing button. Video gamers literally wore those joysticks (and often their thumbs) out playing games such as "Pitfall", "River Raid", and "Combat". What classic video gaming system was this?

Answer: Atari 2600

While the Magnavox Odyssey can claim the title of the first video game console, the Atari 2600 was certainly the first mainstay of home video game consoles. The aforementioned joystick made playing accessible for gamers of any ability, and the hardware was sufficient to support quite a large library of games.
2. Another classic video game system was the ColecoVision console, which had a brief but intriguing run atop the video game market. ColecoVision had a controller that was significantly different from that of the Atari system. Can you describe the ColecoVision controller? (If it helps, the controller was very similar in design to its Intellivision counterpart.)

Answer: It looked like a touch-tone phone, designed to hold overlays. It also had some side buttons and a miniature joystick.

The ColecoVision controller was long and phonelike. On the controller, each game could include a plastic overlay for the controller that would map any or all of the 10 numeric keys. This innovation (which originated with the Intellivision controller) allowed for much more player input without compromising performance or comfort (until you lost the overlay, after which you presumably guessed and mashed buttons randomly).
3. Let's move on to the next era in video gaming. This industry-changing console featured a controller that you held in two hands. It came complete with a directional pad and select, start, A and B buttons--gamers used it to play classic games such as "The Legend of Zelda", "Tecmo Bowl", and "Super Mario Bros." Which console featured this iconic controller?

Answer: Nintendo Entertainment System

The NES reinvented the video game industry. After the flooding of the video game market and subsequent 'video game crash' of 1983, Nintendo emerged with new and superior engineering, design, and marketing. Part of their success included their easy-to-use and now iconic controller--many video gamers of my era still reference the "up, up, down, down" code featured in many Nintendo games.
4. Not every controller that went with the Nintendo Entertainment System was a winner, however. One much-hyped peripheral was a commercial flop, even despite a movie ("The Wizard") that was essentially a 100-minute commercial for the controller. The premise was essentially that you wear the controller on your hand, and the video game follows your movements. In practice, though, the consensus seems to have been that you put the controller on your hand, and then a bunch of random stuff happens. What was the name of this misguided gaming device?

Answer: The Power Glove

The Power Glove was a much-hyped but poorly-designed disaster. NES released only two games--"Super Glove Ball" and "Bad Street Brawler"--playable with the device. Two more games were announced but never released, possibly due to lack of interest. In theory, you could use the glove to play other NES games, but due to its poor design and functionality, this was essentially impossible in practice.
5. Speaking of failed controllers, the console in question here had by all accounts one of the worst video game controllers ever made. This particular controller was huge, nearly square, and very difficult to use. It featured a directional pad and Pause, Option, A, B, and C buttons--and then below that, there was a telephone-style number pad designed to accommodate overlays. Which 1993 system, upon which players attempted to play releases such as "Tempest 2000" and "Alien vs. Predator" used this monstrosity of a controller?

Answer: Atari Jaguar

The Jaguar was the last console that Atari would produce, probably with good reason. The controller itself was repeatedly described as "too complicated" or "needlessly complex." Additionally, controller overlays were viewed at this point as old-generation and detracting from game play. IGN dubbed the Jaguar controller "the worst video game controller of all time."

In addition to these issues, the Jaguar console suffered from a dearth of strong titles. This appears to have been partially due to hardware issues which made programming for the Jaguar difficult and tedious, although competition from other successful consoles such as the Super NES and Sega Genesis was a significant factor.
6. There have been lots of unusual game controllers made, but few match the controller for the game "Steel Battalion." At 200 dollars/150 euros, what was so significant about this controller?

Answer: Its scope. It was nearly 1 yard/1 meter long, and featured an overwhelming array of buttons.

"Steel Battalion" was a 'mech' game; if you're not familiar, a mech typically is a walking machine that does battle with other walking machines. The "Steel Battalion" controller was huge (88 cm/35 in. wide) and intimidating--it had over 40 buttons/controls, including 3 foot pedals. There were buttons to start the machine up, buttons to detach gas tanks, fire extinguisher buttons, windshield wiper buttons...you get the idea.

Once gamers got used to the scope of the controller, the game itself, as well as its sequel, got generally positive reviews. However, "Steel Battalion" is often used in a cautionary sense--Capcom broke even on the game, and learned the lesson that most people aren't willing to spend that kind of money on a game controller that plays one or two games.
7. The original Xbox console was an immense hit. With huge releases such as "Halo," and an extremely successful online gaming marketplace, the Xbox permanently changed the video gaming landscape. Despite its strengths, one of the main complaints regarding the Xbox at its launch had to do with its controllers. What was wrong with them?

Answer: They were too fat.

The original Xbox controllers were huge, and immediately garnered nicknames such as the "Duke," the "Alarm Clock," and the "Fatty." They were so big that the buttons could be difficult to reach, and some people (like children or those with small hands) had difficulty using them at all. Microsoft eventually remedied this problem by replacing the original controllers with the S controllers, which were considerably smaller. Still, the original controllers are remembered with loathing. IGN ranked the original Xbox controller as its 2nd worst controller of all time, and the controller remains a feature on most "bottom 10" lists.
8. Sony's Playstation series has been one of the most popular video game consoles for years. It has also featured one of the most popular controllers. Sony's standard controller is well-designed, ergonomic, and very intuitive to use. The controller has four primary face buttons with very recognizable markings--what are they?

Answer: X, Circle, Square, and Triangle

The Playstation controllers--primarily made by Sixaxis and Dualshock--is a very successful analog joystick. The analog feature (which means essentially that each joystick is position and pressure-sensitive) gives great control over gameplay. Additionally, due to some clever electronics, each button on the controller is pressure-sensitive.

These features allow for high levels of game control, as well as very intuitive gameplay.
9. Music-based games, such as "Guitar Hero," "Rock Band," and "Dance Dance Revolution," have carved out quite a niche in the video game industry. Which of the following 'musical' controllers does not actually exist?

Answer: The Magic Flute, a controller/flute that can actually be played to link areas in the Legend of Zelda series.

Unfortunately, though several "Zelda" games have required obtaining/playing a flute, no such controller exists.

Several games, like "Karaoke Revolution", do use microphone peripherals which generally detect your pitch as you play. The "Rock Band" and "Guitar Hero" series (and others) use increasingly-realistic-looking musical equipment for their gameplay. There are dozens of other rhythm-based and music-based game controllers.
10. We will close our quiz with a look at one of the most innovative game controllers in recent years. This unique controller (which even comes with a cute nickname) is designed to sense motion. Video game movement is achieved by tilting, turning, or swinging your hand with the controller in your grip, making a very active gaming experience. Gamers are frequently found using it to play sports or fitness games--which console uses this mobile controller?

Answer: Nintendo Wii

The "Wiimote", as it has been nicknamed, is a highly successful motion-sensing remote. Its excellent engineering makes picking up and playing games highly intuitive, broadening the Wii's appeal far beyond that of the traditional video gaming community--two of the console's top-selling games are "Wii Sports" and "Wii Fit".

The Wii remote has immersed people into the gaming experience to such a degree that there are numerous accounts of broken televisions, cabinet windows, knickknacks and other items due to accidentally flung Wii remotes.
Source: Author avrandldr

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
Any errors found in FunTrivia content are routinely corrected through our feedback system.
11/21/2024, Copyright 2024 FunTrivia, Inc. - Report an Error / Contact Us