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Quiz about Persona 4 Golden  Mechanics  Gimmicks
Quiz about Persona 4 Golden  Mechanics  Gimmicks

"Persona 4 Golden" : Mechanics & Gimmicks Quiz


The world of Inaba inhabited by the Investigation Team works quite a bit differently from the rest of the franchise. See what you know about it here, pertaining to both the original and remastered versions which released on several consoles and PC.

A multiple-choice quiz by cavalier87. Estimated time: 4 mins.
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Author
cavalier87
Time
4 mins
Type
Multiple Choice
Quiz #
412,118
Updated
Mar 12 23
# Qns
15
Difficulty
Average
Avg Score
10 / 15
Plays
27
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Question 1 of 15
1. The 6th floor of Yukiko's Castle can be a little weird, as the player will seemingly find themselves occasionally being randomly teleported around the floor. To escape this trap of teleportation, what must the player do? Hint


Question 2 of 15
2. There are two confidant with whom the player can enter a Reverse Social with. When activating a Reverse Social, what takes place? Hint


Question 3 of 15
3. The Steamy Bathhouse dungeon introduces the Hand enemy. What is the difference between Hands and Shadows? Hint


Question 4 of 15
4. When entering the TV world, the player will find that they cannot do anything later that evening, as their character will be too tired. Is there a way to correct this?


Question 5 of 15
5. The Marukuyu Striptease dungeon's gimmick on the seventh floor is extremely basic but equally dangerous to engage with. What happens? Hint


Question 6 of 15
6. To complete the Void Quest dungeon, the player must acquire the Orb of Darkness to access the boss. What floor can the Orb of Darkness be found on? Hint


Question 7 of 15
7. During the boss fight at Void Quest, All-Out Attacks will become quite important. What type of damage do All-Out Attacks deal? Hint


Question 8 of 15
8. On each floor of the Secret Laboratory, the player will see that there is a PA announcer who has seen their intrusion and continues to call for harsher and harsher security measures to drive the player and their team out. What happens each time the security coding gets more strict? Hint


Question 9 of 15
9. Going through the Magatsu Inaba dungeon, the player will find themselves trapped on the second floor entirely. Goho-ms won't work and the player cannot return to the first floor, nor progress to the third. How do they escape this floor? Hint


Question 10 of 15
10. The gimmick behind the Hollow Forest is quite damning, punishing the player for engaging in combat with the enemy. After a combat encounter here, what happens? Hint


Question 11 of 15
11. It is possible to create a wide variety of Null, Drain and Repel skill cards. But there is one singular type of damage in this game that the player cannot possibly make themselves resistant or immune to. What is this? Hint


Question 12 of 15
12. Since it is possible to have a Repel status against many different damage types, that begs the question: what happens if the player and enemy have Repel on the same element and the enemy tries to hit the player with this element? Hint


Question 13 of 15
13. Insta-kill powers are, true to their name, quite lethal and powerful. They do have a chance to fail to do anything, however. What is the highest possible chance the player can get an instakill to succeed at? Hint


Question 14 of 15
14. If the main character's teammates "die", they can be revived via the use of spells or items. If the main character themselves ends up "dying", what happens? Hint


Question 15 of 15
15. During the Ultimate Boss fight with Margaret, the player may not realize it, but they are on a timer. They must defeat her in a certain amount of turns, or they will lose the fight. How many turns do they have? Hint



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Quiz Answer Key and Fun Facts
1. The 6th floor of Yukiko's Castle can be a little weird, as the player will seemingly find themselves occasionally being randomly teleported around the floor. To escape this trap of teleportation, what must the player do?

Answer: Walk away from the closest door

The pattern behind these teleportations is that they always leave the player right in front of a door off to the side. If the player tries to approach this door, they will simply be teleported away. The room itself loops around, so the player will end up being teleported in a way where they can "backtrack" and enter the doors behind them that way.

This will eventually allow them to face the floor's mini boss, and defeating this enemy will deactivate the teleportation gimmick.
2. There are two confidant with whom the player can enter a Reverse Social with. When activating a Reverse Social, what takes place?

Answer: Loss of all progress towards the next level

Ai Ebihara and Naoto Shirogane can enter Reverse Socials with the player. For the former, calling out her behavior in rejecting a boy as being "cruel" will cause her social to enter a Reverse Social status. For the latter, when she requests the player's assistance with an investigation case, telling Naoto that she's on her own instead of choosing to support her will prompt a Reverse Social.
3. The Steamy Bathhouse dungeon introduces the Hand enemy. What is the difference between Hands and Shadows?

Answer: Hands reward the player much more upon defeat

Hands will yield massive amounts of money, experience points and items on defeat. It is highly recommended that the player fight them whenever possible. It should be noted, however, that they Drain and Repel all non-physical attacks with the exception of Almighty, and they have the High Counter passive skill, giving them a 20% chance to deflect a physical attack back at the attacker.

As such, the player will want to be packing Almighty, or at least Physical, to take the Hands down.
4. When entering the TV world, the player will find that they cannot do anything later that evening, as their character will be too tired. Is there a way to correct this?

Answer: No

Unfortunately, unlike "Persona 5" which became quite popular for giving players the possibility to still do things after a dungeon crawl, "Persona 4" will always force the player to end their day, and there is no way to prevent this.
5. The Marukuyu Striptease dungeon's gimmick on the seventh floor is extremely basic but equally dangerous to engage with. What happens?

Answer: The lights turn off

With the lights off, the player will only be able to see directly in front of them. This not only makes it harder to ambush enemies, but it makes it harder for the player to avoid getting ambushed themselves.
6. To complete the Void Quest dungeon, the player must acquire the Orb of Darkness to access the boss. What floor can the Orb of Darkness be found on?

Answer: Fourth

Predictably, a mini boss guards the Orb of Darkness. Because dungeons in this game are procedurally generated, it is possible to receive a layout in which the player cannot even go to the next floor without beating this mini boss, meaning they'd have to take the Orb of Darkness anyway. Because of this, the gimmick has a tendency to fall flat on its face.
7. During the boss fight at Void Quest, All-Out Attacks will become quite important. What type of damage do All-Out Attacks deal?

Answer: Almighty

Despite the cutscene for All-Out Attacks showing the team closing in on and beating the stuffing out of their target, they do not deal Physical damage. This makes All-Out Attacks impossible to nullify and it makes them very narrowly resisted across the game, often making them a good idea to activate when the game asks the player if they want to do so. Furthermore, if the player ends a fight with an All-Out Attack, with the exception of main boss fights, they will be guaranteed a Shuffle Time after the fight.
8. On each floor of the Secret Laboratory, the player will see that there is a PA announcer who has seen their intrusion and continues to call for harsher and harsher security measures to drive the player and their team out. What happens each time the security coding gets more strict?

Answer: Nothing

This was intended to be flavor, showing off Naoto Shirogane's mental state rather than actually providing an in-game mechanic. With Naoto's gender identity being such a focal point, the imagery basically suggests that Naoto pretending to be a man has been an unsuccessful means of 'defending' her ambitions of becoming a detective for the local police department. Given that the department is very male-dominant, Naoto's efforts to attain respect fail on both herself and the department itself, and this is how the game chooses to portray this.
9. Going through the Magatsu Inaba dungeon, the player will find themselves trapped on the second floor entirely. Goho-ms won't work and the player cannot return to the first floor, nor progress to the third. How do they escape this floor?

Answer: Jump through a hole

In the middle of a larger than average room lies a big, spacious hole. Once the player activates dialogue from Adachi at the end of the floor, they can interact with this hole and choose to jump through it. This will force them to leave the dungeon entirely.
10. The gimmick behind the Hollow Forest is quite damning, punishing the player for engaging in combat with the enemy. After a combat encounter here, what happens?

Answer: The team's SP is halved

At the end of each fight, the game will take the current SP of all active party members and cut it right in half. If the player is using a Persona with the Victory Cry passive ability, this ability will be applied before SP is halved, meaning they will always end combat encounters with exactly half their maximum SP. A similar line of thought applies to the Cool Breeze passive ability.
11. It is possible to create a wide variety of Null, Drain and Repel skill cards. But there is one singular type of damage in this game that the player cannot possibly make themselves resistant or immune to. What is this?

Answer: Almighty

There are a small amount of enemies who bizarrely resist Almighty, but none who are immune. The player themselves cannot even become resistant to Almighty. The idea behind Almighty was to become a jack of all trades type element, one which is impossible to resist but also one which nothing is weak to. Enemies in this game break the rules of the former, though they thankfully do not in future "Persona" games.

Given that Almighty is classed as a "non-element" by the very game itself, it logically should be impossible to resist or be weak to.
12. Since it is possible to have a Repel status against many different damage types, that begs the question: what happens if the player and enemy have Repel on the same element and the enemy tries to hit the player with this element?

Answer: Nobody takes any damage

For the sake of not having this attack be endlessly Repelled back and forth until the end of time, the offender in this context will have their attack Repelled, but they will not Repel it back, and will simply take no damage from the Repel. The turn will then end and combat will proceed.
13. Insta-kill powers are, true to their name, quite lethal and powerful. They do have a chance to fail to do anything, however. What is the highest possible chance the player can get an instakill to succeed at?

Answer: 90%

Alice is a Persona with an exclusive spell 'Die for Me!' This instakill attack has a 60% chance on each enemy in combat to instakill them with a Darkness attack. If Alice is equipped with the Mudo Boost passive ability, this 60% chance is increased to a 90% chance, which is obviously quite powerful. Of course, this chance does drop to 0% against bosses and mini bosses, but it makes Alice unmatched at her efficiency to deal with lesser enemies along the way to these boss fights.
14. If the main character's teammates "die", they can be revived via the use of spells or items. If the main character themselves ends up "dying", what happens?

Answer: Instant game over

Unlike their teammates, when the MC dies, whoever the navigator is will cry out in despair as the main character falls to the ground and dies. This immediately ends the combat encounter and forces the player into a Game Over screen. Depending on what difficulty setting the player chose, they can either be given the chance to try that combat encounter again, to respawn at the beginning of the floor they were on, they can get time traveled back by one week or, at its harshest, their playthrough can simply be over then and there.
15. During the Ultimate Boss fight with Margaret, the player may not realize it, but they are on a timer. They must defeat her in a certain amount of turns, or they will lose the fight. How many turns do they have?

Answer: 25

After the 25th turn, Margaret will begin a never-ending cycle of spamming Mind Charged Megidolaons. This deals a scripted 9,999 damage, which cannot be mitigated in anyway and is guaranteed to one-shot all of the player's characters by a mile. Margaret will also do this if the main character is using a Persona which has Null or better against her other spells. Funny enough, this means the player must make themselves vulnerable to her hard hitting attacks, lest they wish to be blown away by her hard-est hitting attack.
Source: Author cavalier87

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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