17. What owl accompanies Graham on his journey?
From Quiz King's Quest 5: Absence
Answer:
Cedric
Ah, yes. Those of us who played the "King's Quest" games as a child remember Cedric all too well. Most of us wish we didn't. He is annoying, rarely helpful, and too timid to follow Graham into any place that might be even remotely dangerous. In addition, his warnings are either really obvious and/or they are too late. The game should allow Graham to stop what he's doing after Cedric warns him, but it doesn't. Roberta didn't perfect this sort of thing until "King's Quest 7." To be fair, most of his late warnings are things you shouldn't need to be warned about, but there are a couple things a new player would have no clue of that Cedric should be able to warn you about (but he only does when it's too late).
However, without Cedric, Graham would have had no way of learning what happened to his castle or family. Even if he did, he would have no way of doing anything about it without Cedric's fairy dust to help him fly to Serenia. Lastly, Cedric provides vital help later on in the game. So even the biggest haters of Cedric should give him some credit for that.