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Quiz about Donkey Kong 64  Hideout Helm
Quiz about Donkey Kong 64  Hideout Helm

"Donkey Kong 64" - Hideout Helm Quiz


This is my final quiz on "Donkey Kong 64". It is on Hideout Helm, where the Kongs must shut down the Blast-o-Matic Machine before the timer hits 00:00.

A multiple-choice quiz by metalmatt_100. Estimated time: 6 mins.
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Time
6 mins
Type
Multiple Choice
Quiz #
292,324
Updated
Dec 03 21
# Qns
10
Difficulty
Difficult
Avg Score
4 / 10
Plays
210
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Question 1 of 10
1. What is the maximum amount of time you are allowed to shut down the Blast-O-Matic machine? Hint


Question 2 of 10
2. What is the order you must use the Kongs to get to the Blast-O-Matic machine Hint


Question 3 of 10
3. How many seconds do you have with Diddy to fly through all five DK Stars? Hint


Question 4 of 10
4. In what order do you use the Kongs to shut down the Blast-O-Matic machine once you have access to the rooms? Hint


Question 5 of 10
5. When Donkey has to kill the kritters with Rambi the Rhino, how many does he have to hit? Hint


Question 6 of 10
6. In Chunky's room, the barrel on the left's task is to become Hunky Chunky and find the kritter in one of the big ? boxes and kill it.


Question 7 of 10
7. In total, how many rings do you have to pass through in Tiny's missions?

Answer: (A Number)
Question 8 of 10
8. How many koshas are in Lanky's maze? Hint


Question 9 of 10
9. In the barrel on the right in Diddy's area, how many seconds to you have to complete it? Hint


Question 10 of 10
10. What is the name of the Battle Arena on top of the Blast-O-Matic machine?

Answer: (Two Words)

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Quiz Answer Key and Fun Facts
1. What is the maximum amount of time you are allowed to shut down the Blast-O-Matic machine?

Answer: 50:00

For the Hideout Helm time, you start at a base of ten minutes. Then, for every blueprint you give to Snide before you go in Hideout Helm it adds one minute each, which if you collect all forty and give them to Snide, you will gain a grand total of fifty minutes to destroy the machine. You can still give blueprints to Snide after you enter Hideout Helm if it looks like you are going to run out of time.
2. What is the order you must use the Kongs to get to the Blast-O-Matic machine

Answer: Lanky --> Chunky --> Tiny

First, you must use Lanky to handstand up some steep cliffs. Secondly, you must use Chunky to shoot a pineapple switch and swing across the vines. Finally, you must turn into mini monkey with Tiny and go through a small pipe to make it to the Blast-O-Matic machine.
3. How many seconds do you have with Diddy to fly through all five DK Stars?

Answer: Sixty

To make the stars appear, Donkey must gorilla grab a lever. Once he does that, you have to quickly switch to Diddy and fly through the five DK Stars to open all the doors to the Blast-O-Matic machine's power.
4. In what order do you use the Kongs to shut down the Blast-O-Matic machine once you have access to the rooms?

Answer: Donkey --> Chunky --> Tiny --> Lanky --> Diddy

When the doors with I, II, III, IV, and V open, there will be cages needed to be primeape punched down by Chunky (except for Diddy's). Once you do that, you will see a path with a bongo pad. Bring out Donkey, and start to shut down the Blast-O-Matic machine.
5. When Donkey has to kill the kritters with Rambi the Rhino, how many does he have to hit?

Answer: Eighteen

You have thirty seconds to hit eighteen kritters, it's pretty easy. Donkey's other challenge is to go into a barrel cannon and hit three targets on the wall in thirty seconds. Once you complete, both those tasks, collect he banana medal and switch to Chunk for Part II.
6. In Chunky's room, the barrel on the left's task is to become Hunky Chunky and find the kritter in one of the big ? boxes and kill it.

Answer: True

You'll have twenty seconds to find the kritter and four boxes so search, and since the chunky barrel takes five seconds to make Chunky huge, it can come down to random chance. In the other one, you have to snipe five kritters in thirty seconds. Once you complete both those tasks, take the banana medal and change to Tiny.
7. In total, how many rings do you have to pass through in Tiny's missions?

Answer: 0

You pass through stars, not rings! In the first challenge, you have to ponytail twirl through three stars in thirty seconds without touching the floor. In the second challenge, you have thirty seconds to bounce on mushrooms and ponytail while in the air to collect the stars. Once both of those are complete, you may acquire the banana medal and move on to the penultimate Kong - Lanky.
8. How many koshas are in Lanky's maze?

Answer: Two

A kosha is an enemy with a spiked club. In the maze, you have twenty-five seconds to orangtang sprint to press a switch, avoid the enemies, and make it to the finish. In the other one, you have thirty seconds to kill three zingers. Once you've done that, take the banana medal and rocketbarrel boost with Diddy to the final two challenges.
9. In the barrel on the right in Diddy's area, how many seconds to you have to complete it?

Answer: Forty-five

In that challenge, you have to rocketbarrel boost and hit four switches on the wall. Once you do that, a cage will be raised and there will be a simian slam switch you can press to complete the challenge. The other challenge involves killing kritters until you kill the one that activated the switch. Once you do that, simian slam down on the switch and the challenge is complete.

The Blast-O-Maticmachine should be shut down now. Collect the banana medal and leave the room.
10. What is the name of the Battle Arena on top of the Blast-O-Matic machine?

Answer: Shockwave Showdown

On this final Battle Arena, you have to stay alive while fighting a kritter and up to three kasplats for one hundred seconds. Only Diddy can complete this Battle Arena, since you need to use the rocketbarrel boost to get to the top of the machine.
Source: Author metalmatt_100

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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