Quiz Answer Key and Fun Facts
1. What is the name of the band that you meet in Twoson that helps you several times in the game?
2. What is the name of the first "Your Sanctuary" location in the game?
3. There is a village near a waterfall, behind which lies Master Belch's base. What is the name of this village?
4. Poo, the prince of Dalaam, must complete his training in order to be worthy to join Ness and the others. What is the name of the place that Poo must go to in order to train?
5. There are many different types of Starman enemies in the game. Which Starman has the potential of giving Poo's ultimate weapon, the Sword of Kings?
6. A certain statue in the game comes up many times. Lier X. Agerate digs it up in Onett. It also creates the illusion of Moonside. You must beat this statue to finish Magicant. These are only a few of the many instances of seeing this statue. What is this statue called?
7. Which is the word that goes before the word "Kid" in the name of the helpful inventor of Twoson?
8. Whom must you talk to in order to save your game?
9. At the beginning of the game, many questions are asked. Which of these is not one of them?
10. What item is used to catch the zombies in the circus tent in Threed?
11. Jeff, the inventor who joins your party, comes from a dormitory in Winters. What is the name of Jeff's best friend there?
12. The Tenda tribe in Deep Darkness have a problem. What is this problem that you must help them overcome?
13. There is a man in the game who will sell you hints on what to do next. In Onett at the beginning of the game, how much do these hints cost?
14. How many towns, such as Onett, Twoson, and Threed, are named for consecutive numbers?
15. How long in real time must you wait outside Master Belch's lair in order to get in?
Source: Author
Diamondlance
This quiz was reviewed by FunTrivia editor
DakotaNorth before going online.
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