Quiz Answer Key and Fun Facts
1. The first game to use the phrase "reticulating splines" was "SimCity 2000". Which of these options best describes that game?
2. In 1996, Electronic Arts released a game developed by Maxis, which was a flight simulator, and was the first to use the language Simlish. Which type of vehicle did the game allow the player to drive?
3. "The Sims" is one of the most successful life simulation video games of the latest times. Which of these is the currency used in this game?
4. "SimCity 4" was released in 2003, and introduced night and day cycles. Which of these game modes did "SimCity 4" did NOT have?
5. "The Sims 2" was released in 2004 as the sequel for "The Sims", and also released several expansion packs over time. Which of these expansion packs offered vacations for the Sims?
6. Another game that used "reticulating spines" was a biological simulation game released in 2008 by the creators of previous "Sims" games. Which of these games, which includes creatures going through a cell stage and a tribal stage, is this?
7. "The Sims 3", released in 2009, featured new public events and goals within the video game storyline, and released versions for a few consoles. Which of these was NOT one of those consoles?
8. "The Sims Social" was launched in 2011 on a social media platform, although it only lasted two years, since it was shut down in 2013. In which of these social media could you have played "The Sims Social"?
9. In 2012, Maxis and Electronic Arts announced the release of "SimCity Social", which would be available on a social network. Which other recognized game developer helped in the making of "SimCity Social"?
10. The man who thought of "reticulating splines" is also the man behind all of "The Sims" games. Who founded the company Maxis and created many successful video games in "The Sims" franchise?
Source: Author
Lpez
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eburge before going online.
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