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Which Nintendo Console Did They Come From? Quiz
In this quiz all you need to do is take the series name and match it to the Nintendo console it first appeared on. The quiz covers franchises starting on the SNES through to the Wii U era. Good luck!
A classification quiz
by kyleisalive.
Estimated time: 3 mins.
Mario PartyStar FoxNo More HeroesXenoblade ChroniclesDonkey Kong CountryAnimal CrossingF-ZeroLuigi's MansionSuper Smash Bros.PikminPokemon SnapMetroid PrimeBanjo-KazooieSplatoonSuper Mario Maker
* Drag / drop or click on the choices above to move them to the correct categories.
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Quiz Answer Key and Fun Facts
1. Donkey Kong Country
Answer: Super Nintendo
Though the original "Donkey Kong" games appeared in arcades and on the earliest of home consoles, "Donkey Kong Country" was amongst the most popular series to debut on the Super Nintendo console. Developed by Rareware before they were bought by Microsoft, "Donkey Kong Country" showed in stores in 1994 and two sequels were made for the console before "Donkey Kong 64" split off years later.
The "Country" series would return on the Wii and Wii U.
2. Banjo-Kazooie
Answer: Nintendo 64
Made by Rare and released in 1998, "Banjo-Kazooie" was the direction the developers took leading into the Nintendo 64 generation (alongside "Goldeneye" and "Donkey Kong 64". A 3D platformer, "Banjo-Kazooie" was part of a gold-standard popularized with the console. Based on a character from "Diddy Kong Racing", it was followed up by "Banjo-Tooie" in subsequent years before the series was pushed to the Xbox 360 (after Microsoft acquired Rare).
3. Pikmin
Answer: Gamecube
A unique take on a strategy game first launching on Gamecube in 2001, "Pikmin" featured Olimar, a space deliveryman who crash landed on a far-away planet and had to rely on his few resources and a bunch of little creatures to put his ship back together and get home.
Its quick-to-release sequel, "Pikmin 2", was released shortly after on Gamecube as well while "Pikmin 3" released on Wii U, expanding the characters, the cadre of Pikmin creatures, and the world beyond.
4. Xenoblade Chronicles
Answer: Wii
Though there were a number of games in the Nintendo/Square series of "Xeno" games before this one, "Xenoblade Chronicles" led the charge for a series of dedicated, hardcore roleplaying games, showing up on the Nintendo Wii in 2010 to great critical acclaim. Developed by "Baten Kaitos" creators Monolift Soft, the game featured a real-time battle system akin to "Tales of Symphonia" utilizing different twists involving the game's sci-fi nature. Subsequent sequels were released on the Wii U and Nintendo Switch, receiving similar levels of praise.
5. Splatoon
Answer: Wii U
A fun third-person shooter game involving squids, colours, and battles for turf, "Splatoon" hit the scene in 2015 and quickly spawned sequels in subsequent years on the Nintendo Switch. Pushed as a major IP for the publisher, it took the forefront in Nintendo's competitive gaming scene without caving to the general conceits of the shooter genre. Generally, the aim is to work (solo or in a team) to cover as much ground with their respective colours by shooting ink (hence the squids) all over the place.
While there are other game modes, competitive play typically leans to this battle.
6. Mario Party
Answer: Nintendo 64
The first in the long-running "Mario Party" series released on the Nintendo 64 in 1998 and it paved the way for console party games of all sorts, allowing up to four players (then) to participate in a board-game style battle through dozens of mini-games testing their gaming capabilities.
The series was immensely popular with several iterations appearing on subsequent consoles and handheld systems. "Super Mario Party", released on the Nintendo Switch in 2018, would go on to sell more than eighteen million copies in its first few years, more than doubling the sales of any other titles in the series.
7. Luigi's Mansion
Answer: Gamecube
A launch title for the Gamecube, appearing on the console when it debuted in 2001, "Luigi's Mansion" took the step forward into the next generation by letting Mario take a bit of a backseat (being captured by King Boo). In this one, Luigi grabs the Poltergust 3000 and fights ghosts in an effort to save his brother.
The game was well-received, but struggled to have sequels developed. Its first sequel, "Dark Moon", appeared on the 3DS twelve years later while its second, "Luigi's Mansion 3" made it to the Switch in 2019.
8. No More Heroes
Answer: Wii
A 2007 Wii title brought to the console by the avant-garde developers of Grasshopper Manufacture, "No More Heroes" put the player into the role of Travis Touchdown who, living his life in Santa Destroy, set out on missions to rise through the ranks of the United Assassins Association with his Beam Katana in-hand.
This unique hack-and-slash game received sequels in 2010 (with "No More Heroes 2: Desperate Struggle" on the Wii) and 2021 (with "No More Heroes III" on the Switch) and established its place as an eclectic offering in an otherwise de rigeur library.
9. Pokemon Snap
Answer: Nintendo 64
While the "Pokemon" series had its roots on the early Game Boy handhelds, Nintendo 64 was the first stomping ground for all console ventures of the smash hit series with games like "Pokemon Stadium", "Pokemon Puzzle League", and "Hey You, Pikachu!" getting the spotlight. "Pokemon Snap" was a major hit amongst these and involved the player simply taking photographs of most of the first 151 Pokemon in leisurely rides through different environments.
It released in 1999. A sequel would release on the Nintendo Switch in 2021.
10. Star Fox
Answer: Super Nintendo
"Star Fox" has gone in vastly different directions over the years, starting its life as a vehicular rail-shooter in which you, as Fox, hop into a spacecraft to shoot down Andross' foes over different planetscapes and in space. Debuting on the SNES in 1993, he would be a recurring fixture on other consoles (even appearing in "Super Smash Bros.") before a hiatus in the late 2000s, taken after the release of a handful of third-person adventure games that took Fox out of the Arwing.
11. Super Smash Bros.
Answer: Nintendo 64
The "Super Smash Bros." evolved into one of the top-selling fighting games not only in the Nintendo canon, but in the gaming world, starting from humble beginnings on the Nintendo 64 in 1999. The game features a cast of Nintendo's top characters (and a number of third-party heroes) as they take to 2D stages in an outright brawl.
The series has been a staple on consoles ever since with versions on the Gamecube, Wii, Wii U, and Switch (and 3DS).
12. Metroid Prime
Answer: Gamecube
Though the "Metroid" series featuring Samus Aran first debuted on the NES console, the "Metroid Prime" series marked a notable leap forward for the franchise, shifting the game from its original 2D platformer style to a high-tier first-person shooter that revitalized the brand. "Metroid Prime" appeared on the Gamecube in 2002 and its sequel, "Echoes", followed in 2004 (while the third, "Corruption", was pushed to the Wii in 2007).
13. F-Zero
Answer: Super Nintendo
A high-speed racer launching on the SNES in 1990, "F-Zero" didn't reappear often on consoles after that, though it wasn't for lack of fan enthusiasm. "F-Zero X" ended up being quite popular on the N64 with Captain Falcon becoming a consistent competitor in "Super Smash Bros.", but after 2004, the series as a whole went onto the back-burner, leaving "Mario Kart" as one of the only consistent racing games in the Nintendo roster.
14. Super Mario Maker
Answer: Wii U
Though the original "Mario Bros." games predate even the NES/Famicom at the start of Nintendo's console gaming era, "Super Mario Maker" didn't appear until the Wii U's capabilities made it possible. With this game, players could create their own custom "Mario" levels, posting them online for all to play using obstacles, styles, and enemies from across the years. "Super Mario Maker" was released in 2015 and discontinued online service in 2021 as "Super Mario Maker 2", released in 2019, superseded it.
15. Animal Crossing
Answer: Gamecube
One of the biggest hits to come from the Gamecube generation, "Animal Crossing" was a top-selling title hitting the world stage in 2001, providing players with a lo-fi simulation game set in a fantasy world populated by (go figure) animals. Players simply need to live their lives, completing small tasks while interacting with villagers and building up their houses. Several sequels followed on both consoles and handheld systems with "Animal Crossing: New Horizons", notably, releasing at the start of the COVID-19 pandemic.
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