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Mass Effect 1 Quizzes, Trivia and Puzzles
Mass Effect 1 Quizzes, Trivia

Mass Effect 1 Trivia

Mass Effect 1 Trivia Quizzes

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Fun Trivia
24 quizzes and 255 trivia questions.
1.
  "Mass Effect" - Universe [1]    
Multiple Choice
 10 Qns
This quiz has questions about the "Mass Effect" universe and story. "Mass Effect" is an excellent game for the Xbox and PC. Warning: spoilers!
Easier, 10 Qns, qrayx, Apr 24 13
Easier
qrayx
458 plays
2.
  "Mass Effect" 9 for 10 [3]   popular trivia quiz  
Multiple Choice
 10 Qns
The third of my "Mass Effect" 9 for 10 quizzes. The first letter of each correct answer will spell out the answer to the last question. "Mass Effect" is for the Xbox 360, PC, and PS3.
Average, 10 Qns, qrayx, Apr 28 15
Average
qrayx
242 plays
3.
  "Mass Effect" - Universe [6]    
Multiple Choice
 10 Qns
This quiz has questions about the setting and history of the "Mass Effect" universe. "Mass Effect" is for the Xbox 360 and PC. Warning: spoilers.
Easier, 10 Qns, qrayx, Apr 24 13
Easier
qrayx
439 plays
4.
  "Mass Effect" - Universe [3] - The Milky Way    
Multiple Choice
 10 Qns
In "Mass Effect" you got to travel around the galaxy as Commander Shepard. Can you remember what happened where during Shepard's travels? "Mass Effect" is for the Xbox and PC.
Easier, 10 Qns, qrayx, Apr 24 13
Easier
qrayx
373 plays
5.
  "Mass Effect" - Gameplay [6] - Abilities    
Multiple Choice
 15 Qns
There are lots of abilities in "Mass Effect" that you, your allies, and your enemies can use on the battlefield to get an edge during combat. Do you know your abilities? "Mass Effect" is for the Xbox and PC.
Easier, 15 Qns, qrayx, Apr 24 13
Easier
qrayx
326 plays
6.
  "Mass Effect" 9 for 10 [2]    
Multiple Choice
 10 Qns
My second 9 for 10 quiz in the "Mass Effect" universe. The first letter of the first nine correct answer will spell out the answer to the last question. "Mass Effect" is for the Xbox 360, PC, and PS3.
Average, 10 Qns, qrayx, Mar 15 15
Average
qrayx
250 plays
7.
  "Mass Effect" - Universe [10] - The Citadel   popular trivia quiz  
Multiple Choice
 15 Qns
The Citadel in "Mass Effect" was the main hub of the game, with lots of characters and quests to discover. Do you remember them? "Mass Effect" was initially released in 2007 on the Xbox 360, and later on the PC and PS3.
Average, 15 Qns, qrayx, Oct 06 18
Average
qrayx
Oct 06 18
154 plays
8.
  "Mass Effect" - Universe [8] - Feros    
Multiple Choice
 10 Qns
There were many explorable worlds in "Mass Effect". Feros was home to a small human colony planet under siege by the geth. "Mass Effect" is for the Xbox 360 and PC.
Average, 10 Qns, qrayx, Apr 24 13
Average
qrayx
375 plays
9.
  "Mass Effect" - Universe [5]    
Multiple Choice
 10 Qns
This quiz has questions about the setting and locations of "Mass Effect". "Mass Effect" is for the Xbox 360 and PC. Warning: spoilers.
Easier, 10 Qns, qrayx, Apr 24 13
Easier
qrayx
396 plays
10.
  "Mass Effect" - Universe [7] - Noveria    
Multiple Choice
 10 Qns
There were many explorable worlds in "Mass Effect". Noveria was a cold planet with few taxes or government oversight, making it the perfect place for companies to perform questionable research. "Mass Effect" is for the XBox 360 and PC.
Average, 10 Qns, qrayx, Apr 24 13
Average
qrayx
402 plays
trivia question Quick Question
What is the name of the flagship of the Asari (and Citadel) fleet?

From Quiz ""Mass Effect" Universe - The Asari"




11.
  "Mass Effect" - Universe [4] - The Milky Way Again    
Multiple Choice
 10 Qns
Just like last time, can you remember what happened where during Shepard's travels? "Mass Effect" is for the Xbox and PC.
Easier, 10 Qns, qrayx, Apr 24 13
Easier
qrayx
345 plays
12.
  "Mass Effect" 9 for 10 [1]    
Multiple Choice
 10 Qns
Another 9 for 10 quiz, this time in the "Mass Effect" universe. The first letter of each correct answer will spell out the answer to the last question. "Mass Effect" is for the Xbox 360, PC, and PS3.
Average, 10 Qns, qrayx, Feb 01 15
Average
qrayx
242 plays
13.
  "Mass Effect" - Universe [9] - Virmire    
Multiple Choice
 10 Qns
There were many explorable worlds in "Mass Effect". Virmire was a tropical planet where Shepard encountered some of the biggest reveals in the game. "Mass Effect" is for the Xbox 360 and PC. Warning: Spoilers!
Average, 10 Qns, qrayx, Apr 24 13
Average
qrayx
441 plays
14.
  "Mass Effect" Quotes    
Multiple Choice
 10 Qns
In "Mass Effect", running around the galaxy and shooting people is only half the game. The other half is running around the galaxy and talking to people. I'll give you a quote, and you tell me who said it. "Mass Effect" is for the Xbox 360, PC, and PS4.
Average, 10 Qns, qrayx, Jan 07 15
Average
qrayx
269 plays
15.
  "Mass Effect" - Obscure Assignments    
Multiple Choice
 10 Qns
"Mass Effect" is a dense game. While even the main story can take a while to complete, there are also many many side-quests you can pursue for a fuller game. Do you know these more obscure assignments? "Mass Effect" is for the Xbox 360, PC, and PS4.
Average, 10 Qns, qrayx, Apr 12 15
Average
qrayx
229 plays
16.
  "Mass Effect" - Gameplay [3] - The Classes    
Multiple Choice
 15 Qns
This quiz is about the differences and similarities of the player classes and specialization classes of "Mass Effect". "Mass Effect" is for the Xbox and PC.
Average, 15 Qns, qrayx, Apr 24 13
Average
qrayx
286 plays
17.
  "Mass Effect" - A Great Xbox 360 Game    
Multiple Choice
 10 Qns
"Mass Effect" is definitely one of the absolute best games I've ever played. Take this quiz if you've already played the game and I guarantee every question will be answered correctly.
Average, 10 Qns, FieryPhoenix7, Apr 24 13
Average
FieryPhoenix7
1476 plays
18.
  "Mass Effect" - Universe [2] - Squad Members    
Multiple Choice
 10 Qns
This quiz is about the unique personalities and histories of your squad members in "Mass Effect". "Mass Effect" is for the Xbox and PC.
Average, 10 Qns, qrayx, May 29 14
Average
qrayx
530 plays
19.
  An Effect of Mass Proportions    
Multiple Choice
 10 Qns
This quiz deals with the epic Xbox 360 game "Mass Effect", its characters, and worlds.
Very Easy, 10 Qns, jdbly, Apr 24 13
Very Easy
jdbly
1292 plays
20.
  "Mass Effect" - Gameplay [2]    
Multiple Choice
 10 Qns
This is my second quiz for "Mass Effect" based on gameplay elements. "Mass Effect" is for the Xbox and PC.
Average, 10 Qns, qrayx, Apr 24 13
Average
qrayx
333 plays
21.
  "Mass Effect" - Gameplay [1]    
Multiple Choice
 10 Qns
"Mass Effect" is one of my favorite games, and I have put far too many hours into it. "Mass Effect" is for the Xbox and PC. I hope you enjoy my first quiz on this great game.
Average, 10 Qns, qrayx, Apr 24 13
Average
qrayx
458 plays
22.
  "Mass Effect" - Gameplay [4] - The Squad    
Multiple Choice
 10 Qns
This quiz is about the unique properties and similarities of your squad members in "Mass Effect". "Mass Effect" is for the Xbox and PC.
Average, 10 Qns, qrayx, Apr 24 13
Average
qrayx
375 plays
23.
  "Mass Effect" Universe - The Asari    
Multiple Choice
 10 Qns
This quiz will cover some aspects of the Asari species as well as the identities of individual Asari from the Xbox 360 game "Mass Effect". This quiz will contain spoilers, so don't take it if you haven't finished the game yet!
Average, 10 Qns, kurama_711, Apr 24 13
Average
kurama_711
275 plays
24.
  "Mass Effect" - Gameplay [5] - Squad Composition    
Multiple Choice
 10 Qns
This quiz is about math. In "Mass Effect" you have to build a squad to balance combat, tech, and biotic strength to handle any situation. If you don't like math or "Mass Effect", you may want to skip this one. "Mass Effect" is for the Xbox and PC.
Average, 10 Qns, qrayx, Apr 24 13
Average
qrayx
285 plays

Mass Effect 1 Trivia Questions

1. The Citadel Council had a special group of operatives whose job was to keep Citadel space safe, regardless of the cost. Mostly Council species made up this group, until Shepard became the first human to join. Which elite group did Shepard join?

From Quiz
"Mass Effect" 9 for 10 [3]

Answer: Spectres

"Spectre" was an acronym for "Special Tactics and Reconnaissance". Spectre operatives served the Citadel Council directly, above their own species. They were charged with protecting the Council and the stability of the government. There was explicitly little oversight, and operatives were mostly free to do whatever they deemed necessary to protect the galaxy as a whole. The asari were not usually thought of as militaristic, but their elite commandos were well-known throughout the galaxy. The Grey Wardens and the Templars were two factions from Bioware's other video game series, "Dragon Age".

2. One of the most iconic locations in the "Mass Effect" universe was the Citadel; a giant space station where all the galaxies governments could meet in peace. Where on the Citadel were the embassies and government offices held?

From Quiz "Mass Effect" 9 for 10 [2]

Answer: Presidium

The Presidium was the center ring that held the Citadel together, with its central tower housing the Council. Governments and the elite had offices around the Presidium, and it was usually a relatively safe place. It was the hub of galactic politics. It was known for its share of white collar crime, though. The Wards were the long arms of the Citadel that housed the rest of the population. Unique cultures developed in the Wards, with so many species living together in close proximity. Chora's Den and Flux were both clubs in the Wards.

3. Just after becoming a Spectre, Shepard could talk to Rear Admiral Kohoku in the Council Chambers. Kohoku was a stressed man who was trying to find out what happened to his missing soldiers. Which group did Kohoku end up getting involved with?

From Quiz "Mass Effect" - Obscure Assignments

Answer: Cerberus

In "Mass Effect", Cerberus was just an Alliance black ops group that went rogue. Later in the series, they would have a much, MUCH larger role. Cerberus was responsible for political assassinations to further their agenda, and for performing some pretty cruel experiments during "Mass Effect". They engineered ship explosions to expose young humans to eezo to develop human biotic potential. They also manipulated Thresher Maws to attack Alliance Marines. Cerberus injected Thresher Maw acid into Corporal Toombs' bloodstream. Admiral Kohoku lost a group of marines. If Shepard went to investigate, the Commander found that they had been lured into a trap by false distress beacons. Kohoku would follow up this revelation with an investigation. When he got too close, Cerberus kidnapped and killed Kohoku, but not before he could warn Shepard. Binary Helix was a company on Noveria that Saren had stock in. It was through this company that he did research on the Rachni. Elanus Risk Control Services (ERCS) was another company, found providing security on Noveria. The Special Tasks Group was a secretive salarian military organization that specialized in espionage and assassination. Shepard met a contingent on Virmire.

4. "This mission just got a lot more complicated." Who said this line?

From Quiz "Mass Effect" Quotes

Answer: Captain Anderson

Anderson said this line near the beginning of the game. "Mass Effect" started off with Commander Shepard on the Normandy in transit to the planet Eden Prime. An ancient alien relic had been found on the planet, and the Normandy's crew was tasked with retrieving it before the news got out. During the trip, marines on Eden Prime were attacked by an unknown force. A video of the attack was sent to the Normandy. After watching it, Anderson uttered this line.

5. When Shepard and the ground team first arrived on Virmire, where did they land?

From Quiz "Mass Effect" - Universe [9] - Virmire

Answer: In the Mako

Virmire was home to Saren's research base. A salarian Special Tasks Group (STG) was sent to investigate it, but they ran into problems. They sent out a distress call, and the Citadel Council sent Shepard to investigate. Kirrahe, the Captain of the STG, noted that sending Shepard was a repetition of their original task. Saren had anti-air defenses that made landing at the base impossible. Shepard was dropped in the Mako, and the squad disabled the local anti-air towers while making their way to the salarian camp. Port Hanshan was a the landing location on Noveria.

6. Each and every species has a home world. Humans, for example, have Earth. What is the name of the Asari home world?

From Quiz "Mass Effect" Universe - The Asari

Answer: Thessia

During the events of "Mass Effect 3", Thessia is the only species home world that is seen to fall to the Reapers. This event demonstrated the great strength of the Reapers, as the Asari were considered to be the most advanced race in the galaxy.

7. Feros was a world covered in Prothean ruins. The human company ExoGeni set up a research base on the planet, and even founded a colony. What was the name of the colony on Feros?

From Quiz "Mass Effect" - Universe [8] - Feros

Answer: Zhu's Hope

Zhu's Hope was a small human colony founded by the corporation ExoGeni. While the citizen's of Zhu's Hope were few and poorly equipped, they had made their home on Feros, and planned to hold and defend it (though there may have been other factors influencing that decision). Zhu's Hope was situated near the top of an old Prothean skyscraper. The ExoGeni headquarters was located in a nearby tower. The two sites were connected by large bridges. Zhu's Hope was also home for a few ExoGeni employees. Port Hanshan was the main landing site on Noveria. Eden Prime was a human colony world, and the first world that Shepard set foot on in "Mass Effect". Terra Nova was another human colony world, and was featured in the "Bring Down the Sky" downloadable content (DLC) for "Mass Effect".

8. On Noveria there was a turian businessman named Lorik Qui'in who could help Shepard in Port Hanshan. He had gathered evidence of Administrator Anoleas' corruption but was locked out of his office. Which company was Qui'in the manager of?

From Quiz "Mass Effect" - Universe [7] - Noveria

Answer: Synthetic Insights

Lorik Qui'in was the manager of Synthetic Insights on Noveria, just one of the many companies with interests on Noveria. He found evidence that Administrator Anoleas was dealing under the table, so Anoleas had the Synthetic Insights offices closed. Qui'in, without anything else to do, passed his time in the hotel bar. Elanus Risk Control Services (ERCS) was a security firm that was hired to police Noveria. ERCS guards could be seen all over Port Hanshan. Binary Helix was a human company that dealt in genetic research and modifications. Despite Saren's hatred of humans, he had ample stock in the company. It was Binary Helix that was using the Peak 15 research facility. Serrice Council was an asari company that made high-end bio-amps and omni-tools. The asari were naturally biotic, and had lots of experience with biotics, making their manufacturers of the amps some of the best in the galaxy.

9. Which ability can be used to pull enemies out of cover?

From Quiz "Mass Effect" - Gameplay [6] - Abilities

Answer: Singularity

"Mass Effect" is a cover-based shooter, and as such, enemies will take cover a lot. You can get an enemy to move from cover by dealing damage to it. Enemies don't always have perfect cover, and you can get them to move by shooting any exposed armor. Or you can get one to move by setting off an ability near them. An example would be using Overload right beside where an enemy is taking cover, even when you cannot see the target. The enemy will be caught in the blast radius, and will move, giving you a chance to shoot it, or hit it with other abilities. Singularity is a very powerful biotic ability. It will pick up anything close enough to it (enemies, objects), and keep them in orbit for its duration. It is not unusual to see five or more enemies caught in a fully leveled Singularity. Singularity can not only pull enemies from cover, but can also keep them suspended for a very long time so they cannot find new cover.

10. In which war were the krogan used by the Citadel Council?

From Quiz "Mass Effect" - Universe [6]

Answer: Rachni War

The Citadel species found the rachni during early exploration of the galaxy, and mapping of the mass relay network. One relay led them to the rachni, which attacked. The Rachni were an incectoid species that could survive very harsh environments. They also maintained a hive mind, making their attacks extremely well coordinated. The Council was losing the war when the salarians found the krogan on Tuchanka. The krogan could also survive harsh environmental conditions, and had very violent tempers. The krogan had not achieved spaceflight, so the salarians gave it to them, uplifting the krogan from their homeworld. The Citadel Council used the krogan against the rachni. The krogan could land on harsh rachni worlds and chase them into their tunnel networks. The krogan hunted down every last rachni that they could find, and the rachni were eventually declared extinct. The Citadel Council gave the krogan a number of worlds to settle as thanks. The uplifting of the krogan by the salarians would set the stage for the krogan rebellions a few centuries later.

11. Which planet had a colony in ruin from fighting the Geth?

From Quiz "Mass Effect" - Universe [4] - The Milky Way Again

Answer: Feros

Feros played host to a colony called Zhu's Hope, which was placed on top of a living entity known as the Thorian. The Thorian was many thousands of years old, and had been alive during the time of the Protheans. In order to understand the contents of the Prothean beacon, Saren needed the Cipher - the essence of being a Prothean. The Thorian used its spores to, over time, take control of other organics. It would reward compliance, and inflict migraines when it met resistance. The longer an organism was exposed to the spores, the more intense the punishment would get, ensuring complete control. Due to the way the Thorian interacted with other organic species, it had the Cipher. Saren struck a deal with the Thorian to gain the Cipher. Saren then sent his geth troops to kill the Thorian to prevent anyone else (i.e. Commander Shepard) from acquiring it.

12. Which squad member started off on the Normandy?

From Quiz "Mass Effect" - Universe [2] - Squad Members

Answer: Kaidan

Of your six main squad members, only one started off with Shepard. Lieutenant Kaidan Alenko was a Sentinel on the Normandy from the very beginning of the game. He was first seen in the cockpit talking to Joker. He also was your very first main squad member when you landed on Eden Prime.

13. On which planet did Shepard confront Matriarch Benezia?

From Quiz "Mass Effect" - Universe [3] - The Milky Way

Answer: Noveria

Benezia was a powerful asari and Saren's second-in-command. Soon after arriving on Noveria, Shepard was told that Benezia was there. Shepard's mission then became tracking her down to stop whatever it was she was doing. Benezia was on Noveria to grow a new rachni queen. The rachni had been considered extinct, but a queen egg had recently been found on a ship. The rachni were able to pass memories down generations. Benezia was growing the new queen to extract the coordinates to the Mu Relay, a mass relay that had drifted from its initial position. Benezia used geth to bolster her own forces, which consisted of asari commandos. While the geth were weak individually, they could be quite dangerous in numbers. The asari commandos were dangerous just on their own. They had high health and shields, with solid firepower, and employed biotic abilities such as barrier, warp, and throw. Benezia herself made liberal use of her powerful biotics.

14. What genre is this game?

From Quiz "Mass Effect" - A Great Xbox 360 Game

Answer: Action RPG

"Mass Effect" is a science-fiction action role-playing action game developed by BioWare for the Xbox 360. Role-playing and action are equally of central importance to the game, which is why it's classified as an Action RPG game.

15. The main playable character in the game can be either male or female, but has the same last name either way. What is the commander's last name?

From Quiz An Effect of Mass Proportions

Answer: Shepard

You can play as a male or female Commander Shepard. Anderson is the last name of the Captain from whom you relieve as commander of the Normandy. Udina is the last name of the Ambassador at the Citadel. Alenko is Kaiden's last name, a secondary character in the game.

16. The Citadel was a central ring with five arms attached to it. The ring was the Presidium, where the rich and powerful lived. The rest of the residents lived on the arms, which were called what?

From Quiz "Mass Effect" - Universe [10] - The Citadel

Answer: Wards

The Citadel was a giant melting pot of cultures from all over the galaxy. It was the primary transit and political hub, with over 13 million inhabitants. Most of those inhabitants lived in the densly packed wards, which were usually open, offering a spectacular view of the Serpent Nebula. The ward arms could be closed during an emergency, sealing off the station from outside threats.

17. The "Mass Effect" history had evidence of a cyclic galactic cleansing that happened roughly every 50 000 years. What was the name of the terrifying species that threatened to return from darkspace and destroy all advanced civilizations?

From Quiz "Mass Effect" 9 for 10 [2]

Answer: Reapers

Shepard first heard about the Reapers in an audio recording of Saren. At the time, Shepard was more concerned with proving Saren's guilt for the attack on Eden Prime, but it also revealed Saren's motives. Saren wanted to bring back the Reapers from dark space so they could once again begin their galaxy-wide cleanse of all advanced civilizations. The asari were a species from the "Mass Effect" universe, and often perceived as diplomats. The Collectors were the primary enemies of "Mass Effect 2". The Daleks were a terrifying species from the "Doctor Who" series. They were devoid of all emotion except hate.

18. Abilities in "Mass Effect" fell into different categories: combat, biotics, and tech. Tech abilities were known disabling and debuffing enemies. Which tech ability prevented enemies from using their own abilities?

From Quiz "Mass Effect" 9 for 10 [1]

Answer: Damping

Tech abilities in "Mass Effect" were all about disabling enemies. Overload would destroy their shields, Sabotage would overheat their weapons, and Damping would prevent them from using special abilities. Neural Shock would stun organic enemies with a severe migraine. Warp and Barrier were both biotic abilities. Warp would damage enemies over time, and Barrier would greatly improve the user's shields for a short time.

19. "Have you ever faced an asari commando unit before? Few humans have." Who said this line?

From Quiz "Mass Effect" Quotes

Answer: Matriarch Benezia

This line was said by Benezia just before Shepard fought her. Benezia was an asari matriarch, and Saren's second-in-command. She was overseeing the breeding of the rachni on Noveria. Interestingly, Liara, Benezia's daughter, would say this exact same line when Shepard first met her on Illium, in "Mass Effect 2".

20. Saren's project on Virmire caused some tension between Wrex and the rest of the crew. What work was Saren doing that Wrex did not want to destroy?

From Quiz "Mass Effect" - Universe [9] - Virmire

Answer: Curing the genophage

The Krogan Rebellions were a series of battles that took place over a millennium before the events in "Mass Effect". To end the krogan onslaught, salarians created the genophage, a fertility modification. It affected krogan birthrates to make their population more manageable. Every krogan was infected, and it was passed on through the generations. The krogan cared more for fighting than science and medicine, and just accepted their new place in the galaxy with bitter resentment. The genophage was a sore spot for many krogan, and played a central role in many events throughout the "Mass Effect" series.

21. Each Asari goes through three stages during her life. The first stage is the Maiden stage, and the third stage is the Matriarch stage. What is the name of the stage between the two?

From Quiz "Mass Effect" Universe - The Asari

Answer: Matron

The Matron stage is the time when Asari will begin to settle down and leave their wild and reckless years behind. This age can be triggered at different times in an Asari's life based on her actions.

22. Which ability overheats weapons?

From Quiz "Mass Effect" - Gameplay [6] - Abilities

Answer: Sabotage

Sabotage can be very useful in fights against large groups of enemies, or against large, difficult enemies, especially on Insanity. If you use Sabotage on krogan or Geth Destroyers, then they will charge at you. Up close they can do lots of melee damage, and they still have strong shields and lots of health to deal with. You gain more experience when on foot than when in the Mako, so hopping out of the Mako for a kill shot on large enemies is a popular strategy. When you reach higher levels, you can actually do more damage outside of the mako than inside. Outside, though, large enemies, such as Geth Colossi, can often kill you with a single attack. Sabotage can prevent them from firing on you, and at higher levels, you can actually cast Sabotage almost continuously so they will never be able to fire a shot.

23. What substance was linked to biotics?

From Quiz "Mass Effect" - Universe [6]

Answer: Eezo

In the "Mass Effect" universe there was a substance called element zero (eezo). Running an electric current through this substance would create a field of larger density, or, by running the current in the opposite direction, would create a field of lower density. It was this effect from which the series got its name. Eezo allowed faster-than-light travel and communication, and propelled humanity forward technologically speaking (ironically, this is exactly what hidden higher powers wanted). When humanity was still had a crude understanding of eezo, there were a few accidents. Some pregnant mothers were exposed to eezo fallout at a spaceport accident, and later their children exhibited some telekinetic capabilities. Humanity had discovered biotics, though it took them a while to link them to eezo. Children with an affinity to biotics were taken to special camps and academies to help them control their abilities. They were implanted with bio-amps to aid in the control process, and to magnify the biotic effects. Kaidan was a part of the early biotic training programs, and could share some of the horror stories when prompted. The "Mass Effect" codex and novels also give insight on the nature of biotics and those that underwent the training to use them. All asari had a natural affinity for biotics, making the individuals of their military very deadly. In a few rare cases, a krogan would have a natural affinity for biotics. These krogan were very powerful and respected and feared in krogan society. Wrex was one such krogan. Helium-3 was used as spaceship fuel in the "Mass Effect" universe. Omni-gel was a gel that could be made from almost anything (weapons, armor, upgrades), and could be used for a variety of applications, such as fixing vehicles. Kolto was a healing agent from the "Star Wars" universe, and was featured heavily in Bioware's previous title "Star Wars: Knights of the Old Republic".

24. What was the Citadel apart from a massive space station?

From Quiz "Mass Effect" - Universe [5]

Answer: A Mass Relay

The Citadel was a large space station at a busy node in the mass relay network. This made it very easy for species to find it, and to branch out to the rest of the galaxy. The galaxy's space faring civilizations believed it to be the pinnacle of Prothean engineering, along with the mass relays. It was the heart of the Prothean empire. This was only half true. The Protheans found the Citadel the same way the modern species found it, as did the species that came before the Protheans, and so on. Every 50 000 years at least one species would achieve spaceflight, and would find the Citadel. It would become the hub of their empires that would link all their colonies. And then they would disappear. The extinction events were so complete that humanity's colleagues in space only had solid evidence of the most recent extinction. It turned out that the Citadel and the relay network were not constructed by the Protheans, as originally believed, but by their exterminators, the Reapers. The Reapers built the network so that any species that found it would develop their technology along paths that the Reapers desired. The space-faring species would make their way to the Citadel, the heart of the network, and set up a galactic government. By accessing the stored data on the Citadel, the Reapers could easily learn everything there was to know about a species, including the location of all their colonies. The Reapers could then quickly spread out into the galaxy from that central node. It was eventually revealed that the Citadel itself was a giant mass relay. It connected to dark space, where the Reapers waited, and it was their gateway into the Milky Way. The Reapers were so advanced and massive that they could easily overwhelm any security guarding the Citadel when they suddenly entered, and would be able to download the Citadel's data stores before its occupants could ever figure out what was going on. This cycle of extinctions was put on hold by the Protheans. They knew that the Citadel was maintained by the Keepers, and they they would open the Citadel for the Reapers when a certain signal came. The Protheans reprogrammed the system to ignore the signal the next time it was sent, buying future races time. When the signal was sent and the Reapers did not come, Sovereign, a Sentinel of the Reapers left in the galaxy, set about fixing the situation.

25. On which planet did Shepard find a salarian task force?

From Quiz "Mass Effect" - Universe [4] - The Milky Way Again

Answer: Virmire

The Special Tasks Group, or STG, was the pride of the salarian military. The salarians were physically weaker than other species, and used this perception of them to their advantage. Instead of boasting large militaries like the turians or humans, they instead relied on stealth and information gathering to fight their battles. For the moments when action was required, they called upon the STG. The STG generally worked in small teams to perform surgical strikes, and specialized in stealth missions.

26. "Mass Effect" is known for having a large number of interesting sentient alien species that form the larger galactic community. What was the first alien species Shepard saw in "Mass Effect"?

From Quiz "Mass Effect" - Universe [1]

Answer: Turian

The very first non-human character seen in "Mass Effect" was Nihlus, a turian Spectre. Nihlus was onboard the Normandy as it was headed for Eden Prime to oversee the recovery of the unearthed Prothean artifact. Off the record, Nihlus was there to observe and evaluate Shepard as a possible Spectre candidate. Eden Prime was meant to be the first of many missions together for this purpose. However, during the trip to Eden Prime, a distress call was received, and Nihlus decided scout out the colony alone. During his search, he met up with Saren, another Spectre. Nihlus trusted Saren as an ally, and Saren used this to get the jump on Nihlus. When Nihlus had turned his back, Saren shot him.

27. Each class has a set of talents associated with it. Most can train with one or two different weapon types, but one can train in all four weapon types. Which class has access to all four weapon talents?

From Quiz "Mass Effect" - Gameplay [3] - The Classes

Answer: Soldier

The Soldier has no access to biotics or tech abilities, and makes up for it by being able to dish out damage at any range. The Soldier has access to the Pistols, Shotguns, Assault Rifles, and Sniper Rifles talents. They are the only class that has access to the Assault Rifles talent. Shotguns are great for short-range, and can take down most enemies in one or two shots. Assault rifles are great for medium-short ranges, where the shotgun's spread would be too wide to accurately hit anything. Pistols cover medium-long-range, especially if the Assault Rifles talent has not been leveled up very far, making the assault rifle's accuracy degenerate quickly. Sniper rifles cover long-range fights of up to 400 meters (or at least that's how far the rangefinder works). The Infiltrator only has access to the Pistols and Sniper Rifles talents, and the Adept has access to only the Pistols talent. The Sentinel has no weapon talents, but is given Marksman (for pistols) at level six of its class talent.

28. What is the most common weapon talent shared by the different player classes (excluding bonus talents)?

From Quiz "Mass Effect" - Gameplay [1]

Answer: Pistols

All player classes except the Sentinel have access to the Pistols talent. Five classes have access to the Pistols talent, two classes have access to the Shotguns talent (Soldier and Vanguard) and the Sniper Rifles talent (Infiltrator and Soldier), and only the Soldier has access to the Assault Rifles talent. The Sentinel's default weapon is still the pistol. The Sentinel's class talent increases pistol damage and accuracy, and grants Marksman at level 6.

29. Which squad member was recruited on Eden Prime?

From Quiz "Mass Effect" - Universe [2] - Squad Members

Answer: Ashley

You started the game with Kaidan and Jenkins in your squad. After landing on Eden Prime, during the first encounter with the geth, Jenkins was killed. Soon after that, Shepard met Ashley, the sole surviving marine from her unit, the 212. The 212 was wiped out fighting the surprise attack on Eden Prime. She joined Shepard to help find the Prothean artifact and fight the geth.

30. Where was the Thorian found?

From Quiz "Mass Effect" - Universe [3] - The Milky Way

Answer: Feros

The Thorian was a large organism living in the Prothean ruins on Feros. It was described as plant-like, but it had consciousness and nerve bundles (that, and the kingdom Plantae is only found on Earth). The Thorian released spores which would be inhaled by other unwitting species. The Thorian would then gradually gain control over these people, punishing them with migraines if they resisted the Thorian's will. As organisms spent more time near the Thorian, the more spores they would inhale, the stronger the pain would become, and it would become harder to resist the Thorian's influence. The Thorian's treatment of its victims was likened to a craftsperson taking care of his/her tools, treating them well and maintaining them in working order. The Thorian, being very old, was alive during the Prothean presence on Feros. It had the knowledge and essence of being a Prothean. This nebulous concept was called the Cipher, and was required to understand the thoughts transmitted by the Prothean beacons. Saren contacted the Thorian and struck a deal with it. He sacrificed an asari, Shiala, to get the Cipher from the Thorian. After acquiring the Cipher, Saren sent geth to kill the Thorian to prevent anyone else from getting it. When Shepard met the Thorian, it didn't trust Shepard because of the deceit it experienced from Saren.

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